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Machine Learning with Swift

You're reading from  Machine Learning with Swift

Product type Book
Published in Feb 2018
Publisher Packt
ISBN-13 9781787121515
Pages 378 pages
Edition 1st Edition
Languages
Authors (3):
Jojo Moolayil Jojo Moolayil
Profile icon Jojo Moolayil
Alexander Sosnovshchenko Alexander Sosnovshchenko
Profile icon Alexander Sosnovshchenko
Oleksandr Baiev Oleksandr Baiev
View More author details

Table of Contents (18) Chapters

Title Page
Packt Upsell
Contributors
Preface
1. Getting Started with Machine Learning 2. Classification – Decision Tree Learning 3. K-Nearest Neighbors Classifier 4. K-Means Clustering 5. Association Rule Learning 6. Linear Regression and Gradient Descent 7. Linear Classifier and Logistic Regression 8. Neural Networks 9. Convolutional Neural Networks 10. Natural Language Processing 11. Machine Learning Libraries 12. Optimizing Neural Networks for Mobile Devices 13. Best Practices Index

Building an adaptable user experience


Human-computer interaction is never easy. Computers don't understand speech, sentiments, or body language. However, we are all used to communicating with our smart devices using not-so-smart buttons, drop downs, pickers, switches, checkboxes, sliders, and hundreds of other controls. They comply with a new kind of language that is commonly referred to as UI. Slowly but unavoidably, machine learning has made its way into all areas where computers interact directly with humans: voice input, handwriting input, lip reading, gesture recognition, body pose estimation, face emotion recognition, sentiment analysis, and so on. This may not be immediately obvious, but machine learning is the future of both UI and UX. Today, machine learning is already changing the way users interact with their devices. Machine learning-based solutions are likely to become widely-adopted in UIs because of their convenience. Furthermore, ranking, contextual suggestions, automatic...

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