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Kotlin Design Patterns and Best Practices - Third Edition

You're reading from  Kotlin Design Patterns and Best Practices - Third Edition

Product type Book
Published in Apr 2024
Publisher Packt
ISBN-13 9781805127765
Pages 474 pages
Edition 3rd Edition
Languages
Author (1):
Alexey Soshin Alexey Soshin
Profile icon Alexey Soshin

Table of Contents (19) Chapters

Preface Section 1: Classical Patterns
Getting Started with Kotlin Working with Creational Patterns Understanding Structural Patterns Getting Familiar with Behavioral Patterns Section 2: Reactive and Concurrent Patterns
Introducing Functional Programming Threads and Coroutines Controlling the Data Flow Designing for Concurrency Section 3: Practical Application of Design Patterns
Idioms and Anti-Patterns Practical Functional Programming with Arrow Concurrent Microservices with Ktor Reactive Microservices with Vert.x Assessments
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Index

Understanding types

Previously, we stated that Kotlin is a type-safe language. Now, let’s delve into a Kotlin-type system and compare it to what Java offers.

Basic types

In some languages, a distinction is made between primitive types and objects. Java, for instance, has the int type for primitive values and Integer for objects. The former is more memory-efficient, while the latter is more expressive due to its support for null values and additional methods.

However, Kotlin does not make such a distinction between primitives and objects as Java does. From a developer’s perspective, all types in Kotlin are treated equally, and you typically do not deal with primitives directly, which is a significant departure from Java. In Java, you often need to consider whether you are working with primitives or objects when writing code.

Nonetheless, this difference does not imply that Kotlin is less efficient than Java in this regard. The Kotlin compiler optimizes...

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