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You're reading from  Hands-On Software Engineering with Golang

Product typeBook
Published inJan 2020
Reading LevelIntermediate
PublisherPackt
ISBN-139781838554491
Edition1st Edition
Languages
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Author (1)
Achilleas Anagnostopoulos
Achilleas Anagnostopoulos
author image
Achilleas Anagnostopoulos

Achilleas Anagnostopoulos has been writing code in a multitude of programming languages since the mid 90s. His main interest lies in building scalable, microservice-based distributed systems where components are interconnected via gRPC or message queues. Achilleas has over 4 years of experience building production-grade systems using Go and occasionally enjoys pushing the language to its limits through his experimental gopher-os project: a 64-bit kernel written entirely in Go. He is currently a member of the Juju team at Canonical, contributing to one of the largest open source Go code bases in existence.
Read more about Achilleas Anagnostopoulos

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To get the most out of this book

To get the most out of this book and experiment with the accompanying code, you need to have a fairly good understanding of programming in Go as well as sufficient experience working with the various tools that comprise the Go ecosystem.

In addition, the book assumes that you have a solid grasp of basic networking theory.

Finally, some of the more technical chapters in the book utilize technologies such as Docker and Kubernetes. While a priori knowledge of these technologies is not strictly required, any prior experience using these (or equivalent) systems will certainly prove beneficial in better understanding the topics discussed in those chapters.

Download the example code files

You can download the example code files for this book from your account at www.packt.com. If you purchased this book elsewhere, you can visit www.packtpub.com/support and register to have the files emailed directly to you.

You can download the code files by following these steps:

  1. Log in or register at www.packt.com.
  2. Select the Support tab.
  3. Click on Code Downloads.
  4. Enter the name of the book in the Search box and follow the onscreen instructions.

Once the file is downloaded, please make sure that you unzip or extract the folder using the latest version of:

  • WinRAR/7-Zip for Windows
  • Zipeg/iZip/UnRarX for Mac
  • 7-Zip/PeaZip for Linux

The code bundle for the book is also hosted on GitHub at https://github.com/PacktPublishing/Hands-On-Software-Engineering-with-Golang. In case there's an update to the code, it will be updated on the existing GitHub repository.

We also have other code bundles from our rich catalog of books and videos available at https://github.com/PacktPublishing/. Check them out!

Code in Action

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Conventions used

There are a number of text conventions used throughout this book.

CodeInText: Indicates code words in text, database table names, folder names, filenames, file extensions, pathnames, dummy URLs, user input, and Twitter handles. Here is an example: "In the following code, you can see the definition of a generic Sword type for our upcoming game."

A block of code is set as follows:

type Sword struct {
name string // Important tip for RPG players: always name your swords!
}
// Damage returns the damage dealt by this sword.
func (Sword) Damage() int {
return 2
}

When we wish to draw your attention to a particular part of a code block, the relevant lines or items are set in bold:

type Sword struct {
name string // Important tip for RPG players: always name your swords!
}
// Damage returns the damage dealt by this sword.
func (Sword) Damage() int {
return 2
}

Bold: Indicates a new term, an important word, or words that you see onscreen. For example, words in menus or dialog boxes appear in the text like this. Here is an example: "The following excerpt is part of a system that collects and
publishes performance metrics to a key-value store.
"

Warnings or important notes appear like this.
Tips and tricks appear like this.
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Hands-On Software Engineering with Golang
Published in: Jan 2020Publisher: PacktISBN-13: 9781838554491

Author (1)

author image
Achilleas Anagnostopoulos

Achilleas Anagnostopoulos has been writing code in a multitude of programming languages since the mid 90s. His main interest lies in building scalable, microservice-based distributed systems where components are interconnected via gRPC or message queues. Achilleas has over 4 years of experience building production-grade systems using Go and occasionally enjoys pushing the language to its limits through his experimental gopher-os project: a 64-bit kernel written entirely in Go. He is currently a member of the Juju team at Canonical, contributing to one of the largest open source Go code bases in existence.
Read more about Achilleas Anagnostopoulos