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You're reading from  Expert Delphi - Second Edition

Product typeBook
Published inFeb 2024
Reading LevelExpert
PublisherPackt
ISBN-139781805121107
Edition2nd Edition
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Authors (2):
Marco Cantù
Marco Cantù
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Marco Cantù

Marco Cantù is an experienced Delphi expert, who started working with the product since its introduction in 1995. He is currently working as a Product Manager for RAD Studio at Embarcadero Technologies, an Idera company. Prior to that, Marco was a Delphi trainer and consultant for Wintech Italia. Over the years, Marco has written 20 books on Delphi, from the classic Mastering Delphi series to the recent Object Pascal Handbook. Marco has been a speaker at many Delphi and programming conferences worldwide, including over 10 Borland US Conferences, the Software Development Conference, Borland European conferences, EKON (Germany), DCon (UK), Conference to the Max (Holland), DelphiTage, the Italian Delphi Day, and a few editions of Delphi Developer Days. Marco is based in Italy.
Read more about Marco Cantù

Paweł Głowacki
Paweł Głowacki
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Paweł Głowacki

Paweł Głowacki was Embarcadero's European Technical Lead for Developer Tools. Previously, Paweł spent over 7 years working as a senior consultant and trainer for Delphi within Borland Education Services and CodeGear. Apart from working with Embarcadero customers across the region, he represented Embarcadero internationally as a conference and seminar speaker. Paweł passed away in mid-December 2017, but he is alive in the hearts of the Delphi developers community, worldwide.
Read more about Paweł Głowacki

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Cross-platform 3D rendering

Similar to the 2D side, abstracting away the underlying 3D API from the programmer is the foundation of FireMonkey 3D graphics architecture. On top of this basis, there is the second pillar: rapid application development with components. The FireMonkey framework comes with pre-built reusable 3D components that make it easy to write complex 3D applications.

In FireMonkey, it is very easy to create sophisticated, GPU-powered 3D user interfaces using reusable visual components that let you focus on your business application logic instead of spending time on writing low-level 3D API code.

There are different 3D APIs available on different operating systems supported by the FireMonkey library. The standard API for rendering 3D graphics on mobile targets is a cut-down version of the OpenGL library, called OpenGL ES. On desktop targets, FireMonkey supports DirectX on Windows and full OpenGL on Mac. All these APIs have different interfaces and abstractions...

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Expert Delphi - Second Edition
Published in: Feb 2024Publisher: PacktISBN-13: 9781805121107

Authors (2)

author image
Marco Cantù

Marco Cantù is an experienced Delphi expert, who started working with the product since its introduction in 1995. He is currently working as a Product Manager for RAD Studio at Embarcadero Technologies, an Idera company. Prior to that, Marco was a Delphi trainer and consultant for Wintech Italia. Over the years, Marco has written 20 books on Delphi, from the classic Mastering Delphi series to the recent Object Pascal Handbook. Marco has been a speaker at many Delphi and programming conferences worldwide, including over 10 Borland US Conferences, the Software Development Conference, Borland European conferences, EKON (Germany), DCon (UK), Conference to the Max (Holland), DelphiTage, the Italian Delphi Day, and a few editions of Delphi Developer Days. Marco is based in Italy.
Read more about Marco Cantù

author image
Paweł Głowacki

Paweł Głowacki was Embarcadero's European Technical Lead for Developer Tools. Previously, Paweł spent over 7 years working as a senior consultant and trainer for Delphi within Borland Education Services and CodeGear. Apart from working with Embarcadero customers across the region, he represented Embarcadero internationally as a conference and seminar speaker. Paweł passed away in mid-December 2017, but he is alive in the hearts of the Delphi developers community, worldwide.
Read more about Paweł Głowacki