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Ouya Unity Game Development

You're reading from  Ouya Unity Game Development

Product type Book
Published in Oct 2013
Publisher Packt
ISBN-13 9781783559701
Pages 118 pages
Edition 1st Edition
Languages
Author (1):
Gary Riches Gary Riches
Profile icon Gary Riches

Chapter 2. Setting Up Unity and the Ouya Plugin

In this chapter, you'll be guided through installing the Android SDK, Android NDK (Native Development Kit), Java, Java JDK (Java Development Kit), and ODK (Ouya Development Kit) and shown how to set up your Unity project so that you can build Ouya. Once this is complete we'll be ready to start our game, Sokoban. Sokoban is a classic crate-moving game where the player has to get all the crates in a warehouse on to their designated goal tiles. Sokoban in Japanese roughly translates to warehouse keeper.

Tip

These instructions have been written for Windows but the installation of the SDK, Java, NDK, and ODK will be similar. Where the process differs greatly we'll include some extra information.

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