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Mastering Embedded Linux Programming - Third Edition

You're reading from  Mastering Embedded Linux Programming - Third Edition

Product type Book
Published in May 2021
Publisher Packt
ISBN-13 9781789530384
Pages 758 pages
Edition 3rd Edition
Languages
Authors (2):
Frank Vasquez Frank Vasquez
Profile icon Frank Vasquez
Chris Simmonds Chris Simmonds
Profile icon Chris Simmonds
View More author details

Table of Contents (27) Chapters

Preface Section 1: Elements of Embedded Linux
Chapter 1: Starting Out Chapter 2: Learning about Toolchains Chapter 3: All about Bootloaders Chapter 4: Configuring and Building the Kernel Chapter 5: Building a Root Filesystem Chapter 6: Selecting a Build System Chapter 7: Developing with Yocto Chapter 8: Yocto Under the Hood Section 2: System Architecture and Design Decisions
Chapter 9: Creating a Storage Strategy Chapter 10: Updating Software in the Field Chapter 11: Interfacing with Device Drivers Chapter 12: Prototyping with Breakout Boards Chapter 13: Starting Up – The init Program Chapter 14: Starting with BusyBox runit Chapter 15: Managing Power Section 3: Writing Embedded Applications
Chapter 16: Packaging Python Chapter 17: Learning about Processes and Threads Chapter 18: Managing Memory Section 4: Debugging and Optimizing Performance
Chapter 19: Debugging with GDB Chapter 20: Profiling and Tracing Chapter 21: Real-Time Programming Other Books You May Enjoy

The art of cross-compiling

Having a working cross toolchain is the starting point of a journey, not the end of it. At some point, you will want to begin cross-compiling the various tools, applications, and libraries that you need on your target. Many of them will be open source packages, each of which has its own method of compiling and its own peculiarities.

There are some common build systems, including the following:

  • Pure makefiles, where the toolchain is usually controlled by the make variable CROSS_COMPILE
  • The GNU build system known as Autotools
  • CMake (https://cmake.org)

Both Autotools and makefiles are needed to build even a basic embedded Linux system. CMake is cross-platform and has seen increased adoption over the years especially among the C++ community. In this section, we will cover all three build tools.

Simple makefiles

Some important packages are very simple to cross-compile, including the Linux kernel, the U-Boot bootloader, and BusyBox...

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