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You're reading from  Building Apple Watch Projects

Product typeBook
Published inFeb 2016
Reading LevelIntermediate
PublisherPackt
ISBN-139781785887369
Edition1st Edition
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Author (1)
Stuart Grimshaw
Stuart Grimshaw
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Stuart Grimshaw

Stuart Grimshaw has programmed for Apple computers since the days before OS X and has been involved with developing for the Apple Watch since its release. Born in the UK and having lived in Germany and the Netherlands, he is currently a Senior iOS developer in London, England, United Kingdom. He has around 10 years of end-to-end development of projects experience in, iOS, iPadOS, watchOS (Apple Watch), tvOS (AppleTV), and macOS. He is passionate about the potential of the Apple Watch and Apple TV, as well as Apple's Swift programming language, and is a keen proponent of beach coding.
Read more about Stuart Grimshaw

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GameLogic


Although we have created the file GameLogic.swift file, we have not actually created the class yet (this is different to Objective C)

Create the GameLogic class

Below the import Foundation statement that is part of the template, add the following code:

import Foundation

class GameLogic {

}

Plan the class

We will create a class that will encapsulate the code that deals with the game itself in isolation from the user interface. The GameLogic class doesn't need to know anything about interactions with the user, that is something that will be taken care of by the InterfaceController class, so let's first think about what we will need it to do, so that we can start to plan which methods we will need to implement.

We need it to do the following:

  • Create and maintain a sequence of colors and add a random color to it when required

  • Evaluate whether a player's tap on a color is a correct answer

  • Provide information as to whether the game is still in play or finished

  • Clear the data that collects during...

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You have been reading a chapter from
Building Apple Watch Projects
Published in: Feb 2016Publisher: PacktISBN-13: 9781785887369

Author (1)

author image
Stuart Grimshaw

Stuart Grimshaw has programmed for Apple computers since the days before OS X and has been involved with developing for the Apple Watch since its release. Born in the UK and having lived in Germany and the Netherlands, he is currently a Senior iOS developer in London, England, United Kingdom. He has around 10 years of end-to-end development of projects experience in, iOS, iPadOS, watchOS (Apple Watch), tvOS (AppleTV), and macOS. He is passionate about the potential of the Apple Watch and Apple TV, as well as Apple's Swift programming language, and is a keen proponent of beach coding.
Read more about Stuart Grimshaw