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Java Coding Problems - Second Edition

You're reading from  Java Coding Problems - Second Edition

Product type Book
Published in Mar 2024
Publisher Packt
ISBN-13 9781837633944
Pages 798 pages
Edition 2nd Edition
Languages
Author (1):
Anghel Leonard Anghel Leonard
Profile icon Anghel Leonard

Table of Contents (16) Chapters

Preface 1. Text Blocks, Locales, Numbers, and Math 2. Objects, Immutability, Switch Expressions, and Pattern Matching 3. Working with Date and Time 4. Records and Record Patterns 5. Arrays, Collections, and Data Structures 6. Java I/O: Context-Specific Deserialization Filters 7. Foreign (Function) Memory API 8. Sealed and Hidden Classes 9. Functional Style Programming – Extending APIs 10. Concurrency – Virtual Threads and Structured Concurrency 11. Concurrency ‒ Virtual Threads and Structured Concurrency: Diving Deeper 12. Garbage Collectors and Dynamic CDS Archives 13. Socket API and Simple Web Server 14. Other Books You May Enjoy
15. Index

54. Tackling the case null clause in switch

Before JDK 17, a null case in a switch was commonly coded as a guarding condition outside the switch, as in the following example:

private static Player createPlayer(PlayerTypes playerType) {
  // handling null values in a condition outside switch
  if (playerType == null) {
    throw new IllegalArgumentException(
     "Player type cannot be null");
  }
  return switch (playerType) {
    case TENNIS -> new TennisPlayer();
    case FOOTBALL -> new FootballPlayer();
    ...
  };
}

Starting with JDK 17+ (JEP 427), we can treat a null case as any other common case. For instance, here we have a null case that is responsible for handling the scenarios when the passed argument is null:

private static Player createPlayer(PlayerTypes playerType) {
  return switch (playerType) {
    case TENNIS -> new TennisPlayer();
    case FOOTBALL -> new FootballPlayer();
    case SNOOKER -> new SnookerPlayer();
    case null -> throw new NullPointerException(
                   "Player type cannot be null");
    case UNKNOWN -> throw new UnknownPlayerException(
                      "Player type is unknown");
    // default is not mandatory
    default -> throw new IllegalArgumentException(
                 "Invalid player type: " + playerType);
  };
}

In certain contexts, null and default have the same meaning, so we can chain them in the same case statement:

private static Player createPlayer(PlayerTypes playerType) {
  return switch (playerType) {
    case TENNIS -> new TennisPlayer();
    case FOOTBALL -> new FootballPlayer();
    ...
    case null, default ->
      throw new IllegalArgumentException(
       "Invalid player type: " + playerType);
  };
}

Or you might find it more readable like this:

...    
case TENNIS: yield new TennisPlayer();
case FOOTBALL: yield new FootballPlayer();
...
case null, default:
  throw new IllegalArgumentException(
    "Invalid player type: " + playerType);
...

Personally, I suggest you think twice before patching your switch expressions with case null, especially if you plan to do it only for silently sweeping these values. Overall, your code may become brittle and exposed to unexpected behaviors/results that ignore the presence of null values. In the bundled code, you can test the complete examples.

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Java Coding Problems - Second Edition
Published in: Mar 2024 Publisher: Packt ISBN-13: 9781837633944
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