- How is a value calculated for a given state?
- How is a Q-table populated?
- Why do we have a discount factor in the state-action value calculation?
- What do we need the exploration-exploitation strategy?
- Why do we need to use deep Q-learning?
- How is the value of a given state-action combination calculated using deep Q-learning?
- Once the agent has maximized the reward in the CartPole environment, is there a chance that it can learn a sub-optimal policy later?
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