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Mastering Ansible, 4th Edition - Fourth Edition

You're reading from  Mastering Ansible, 4th Edition - Fourth Edition

Product type Book
Published in Dec 2021
Publisher Packt
ISBN-13 9781801818780
Pages 540 pages
Edition 4th Edition
Languages
Authors (2):
James Freeman James Freeman
Profile icon James Freeman
Jesse Keating Jesse Keating
Profile icon Jesse Keating
View More author details

Table of Contents (18) Chapters

Preface 1. Section 1: Ansible Overview and Fundamentals
2. Chapter 1: The System Architecture and Design of Ansible 3. Chapter 2: Migrating from Earlier Ansible Versions 4. Chapter 3: Protecting Your Secrets with Ansible 5. Chapter 4: Ansible and Windows – Not Just for Linux 6. Chapter 5: Infrastructure Management for Enterprises with AWX 7. Section 2: Writing and Troubleshooting Ansible Playbooks
8. Chapter 6: Unlocking the Power of Jinja2 Templates 9. Chapter 7: Controlling Task Conditions 10. Chapter 8: Composing Reusable Ansible Content with Roles 11. Chapter 9: Troubleshooting Ansible 12. Chapter 10: Extending Ansible 13. Section 3: Orchestration with Ansible
14. Chapter 11: Minimizing Downtime with Rolling Deployments 15. Chapter 12: Infrastructure Provisioning 16. Chapter 13: Network Automation 17. Other Books You May Enjoy

Debugging code execution

Sometimes, the logging and inspection of variable data are not enough to troubleshoot a problem. When this happens, it can be necessary to interactively debug the playbook, or to dig deeper into the internals of Ansible code. There are two main sets of Ansible code: code that runs locally on the Ansible host, and module code that runs remotely on the target host.

Playbook debugging

Playbooks can be interactively debugged by using an execution strategy that was introduced in Ansible 2.1, the debug strategy. If a play uses this strategy when an error state is encountered, an interactive debugging session starts. This interactive session can be used to display variable data, display task arguments, update task arguments, update variables, redo task execution, continue execution, or exit the debugger.

Let's demonstrate this with a play that has a successful task, followed by a task with an error, followed by a final successful...

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