Reader small image

You're reading from  Learn C Programming. - Second Edition

Product typeBook
Published inAug 2022
PublisherPackt
ISBN-139781801078450
Edition2nd Edition
Right arrow
Author (1)
Jeff Szuhay
Jeff Szuhay
author image
Jeff Szuhay

Jeff Szuhay is the principal developer at QuarterTil2 which specializes in graphics-rich software chronographs for desktop environments. In his software career of over 35 years, he has engaged in a full range of development activities from systems analysis and systems performance tuning to application design, from initial development through full testing and final delivery. Throughout that time, he has taught computer applications and programming languages at various educational levels from elementary school students to university students, as well as developed and presented professional, on-site training.
Read more about Jeff Szuhay

Right arrow

Understanding structures

It would be extremely easy for C programmers if the world were simply made up of objects that were only numbers or names. Imagine if everything were expressed as only a name or a series of numbers and nothing else. For example, an automobile vehicle identification number (VIN) precisely describes various attributes of that car and uniquely identifies it. On the other hand, humans are far more complex than automobiles. If not, perhaps the world would be a rather uninteresting place.

For C programs to solve real-world problems, they have to be able to model real-world complex objects. C allows various aspects of real-world objects to be abstracted and modeled via C structures. In the previous chapter, in a very basic way, we explored two such objects—playing cards and two-dimensional (2D) shapes. Did we explore every aspect of them? No.

In fact, we barely scratched the surface. For playing cards, we need to be able to describe all 52 cards in a...

lock icon
The rest of the page is locked
Previous PageNext Page
You have been reading a chapter from
Learn C Programming. - Second Edition
Published in: Aug 2022Publisher: PacktISBN-13: 9781801078450

Author (1)

author image
Jeff Szuhay

Jeff Szuhay is the principal developer at QuarterTil2 which specializes in graphics-rich software chronographs for desktop environments. In his software career of over 35 years, he has engaged in a full range of development activities from systems analysis and systems performance tuning to application design, from initial development through full testing and final delivery. Throughout that time, he has taught computer applications and programming languages at various educational levels from elementary school students to university students, as well as developed and presented professional, on-site training.
Read more about Jeff Szuhay