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C++ High Performance. - Second Edition

You're reading from  C++ High Performance. - Second Edition

Product type Book
Published in Dec 2020
Publisher Packt
ISBN-13 9781839216541
Pages 544 pages
Edition 2nd Edition
Languages
Authors (2):
Björn Andrist Björn Andrist
Profile icon Björn Andrist
Viktor Sehr Viktor Sehr
Profile icon Viktor Sehr
View More author details

Table of Contents (17) Chapters

Preface 1. A Brief Introduction to C++ 2. Essential C++ Techniques 3. Analyzing and Measuring Performance 4. Data Structures 5. Algorithms 6. Ranges and Views 7. Memory Management 8. Compile-Time Programming 9. Essential Utilities 10. Proxy Objects and Lazy Evaluation 11. Concurrency 12. Coroutines and Lazy Generators 13. Asynchronous Programming with Coroutines 14. Parallel Algorithms 15. Other Books You May Enjoy
16. Index

Constraints and concepts

So far, we have covered quite a few important techniques for writing C++ metaprograms. You have seen how templates can generate concrete classes and functions for us with excellent support from the type traits library. Furthermore, you have seen how the use of constexpr, consteval, and if constexpr can help us move computations from runtime to compile time. In that way, we can detect programming errors at compile time and write programs with lower runtime costs. This is great, but there is still plenty of room for improvement when it comes to writing and consuming generic code in C++. Some of the issues that we haven't addressed yet include:

  1. Interfaces are too generic. When using a template with some arbitrary type, it's hard to know what the requirements of that type are. This makes the templates hard to use if we only inspect the template interface. Instead, we have to rely on documentation or dig deep into the implementation of a template...
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