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Python Object-Oriented Programming - Fourth Edition

You're reading from  Python Object-Oriented Programming - Fourth Edition

Product type Book
Published in Jul 2021
Publisher Packt
ISBN-13 9781801077262
Pages 714 pages
Edition 4th Edition
Languages
Authors (2):
Steven F. Lott Steven F. Lott
Profile icon Steven F. Lott
Dusty Phillips Dusty Phillips
Profile icon Dusty Phillips
View More author details

Table of Contents (17) Chapters

Preface 1. Object-Oriented Design 2. Objects in Python 3. When Objects Are Alike 4. Expecting the Unexpected 5. When to Use Object-Oriented Programming 6. Abstract Base Classes and Operator Overloading 7. Python Data Structures 8. The Intersection of Object-Oriented and Functional Programming 9. Strings, Serialization, and File Paths 10. The Iterator Pattern 11. Common Design Patterns 12. Advanced Design Patterns 13. Testing Object-Oriented Programs 14. Concurrency 15. Other Books You May Enjoy
16. Index

Exercises

We've looked at various ways that objects, data, and methods can interact with each other in an object-oriented Python program. As usual, your first thoughts should be how you can apply these principles to your own work. Do you have any messy scripts lying around that could be rewritten using an object-oriented manager? Look through some of your old code and look for methods that are not actions. If the name isn't a verb, try rewriting it as a property.

Think about code you've written in any language. Does it break the DRY principle? Is there any duplicate code? Did you copy and paste code? Did you write two versions of similar pieces of code because you didn't feel like understanding the original code? Go back over some of your recent code now and see whether you can refactor the duplicate code using inheritance or composition. Try to pick a project you're still interested in maintaining, not code so old that you never want to touch it...

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