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Python Object-Oriented Programming - Fourth Edition

You're reading from  Python Object-Oriented Programming - Fourth Edition

Product type Book
Published in Jul 2021
Publisher Packt
ISBN-13 9781801077262
Pages 714 pages
Edition 4th Edition
Languages
Authors (2):
Steven F. Lott Steven F. Lott
Profile icon Steven F. Lott
Dusty Phillips Dusty Phillips
Profile icon Dusty Phillips
View More author details

Table of Contents (17) Chapters

Preface 1. Object-Oriented Design 2. Objects in Python 3. When Objects Are Alike 4. Expecting the Unexpected 5. When to Use Object-Oriented Programming 6. Abstract Base Classes and Operator Overloading 7. Python Data Structures 8. The Intersection of Object-Oriented and Functional Programming 9. Strings, Serialization, and File Paths 10. The Iterator Pattern 11. Common Design Patterns 12. Advanced Design Patterns 13. Testing Object-Oriented Programs 14. Concurrency 15. Other Books You May Enjoy
16. Index

Threads

A thread is a sequence of Python byte-code instructions that may be interrupted and resumed. The idea is to create separate, concurrent threads to allow computation to proceed while the program is waiting for I/O to happen.

For example, a server can start processing a new network request while it waits for data from a previous request to arrive. Or an interactive program might render an animation or perform a calculation while waiting for the user to press a key. Bear in mind that while a person can type more than 500 characters per minute, a computer can perform billions of instructions per second. Thus, a ton of processing can happen between individual key presses, even when typing quickly.

It's theoretically possible to manage all this switching between activities within your program, but it would be virtually impossible to get right. Instead, we can rely on Python and the operating system to take care of the tricky switching part, while we create objects...

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