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Python 3 Object-Oriented Programming - Second Edition

You're reading from  Python 3 Object-Oriented Programming - Second Edition

Product type Book
Published in Aug 2015
Publisher Packt
ISBN-13 9781784398781
Pages 460 pages
Edition 1st Edition
Languages
Author (1):
Dusty Phillips Dusty Phillips
Profile icon Dusty Phillips

Table of Contents (21) Chapters

Python 3 Object-oriented Programming Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Introduction to the second edition
Preface
1. Object-oriented Design 2. Objects in Python 3. When Objects Are Alike 4. Expecting the Unexpected 5. When to Use Object-oriented Programming 6. Python Data Structures 7. Python Object-oriented Shortcuts 8. Strings and Serialization 9. The Iterator Pattern 10. Python Design Patterns I 11. Python Design Patterns II 12. Testing Object-oriented Programs 13. Concurrency Index

Case study


Let's try to tie everything we've learned together with a larger example. We'll be designing a simple real estate application that allows an agent to manage properties available for purchase or rent. There will be two types of properties: apartments and houses. The agent needs to be able to enter a few relevant details about new properties, list all currently available properties, and mark a property as sold or rented. For brevity, we won't worry about editing property details or reactivating a property after it is sold.

The project will allow the agent to interact with the objects using the Python interpreter prompt. In this world of graphical user interfaces and web applications, you might be wondering why we're creating such old-fashioned looking programs. Simply put, both windowed programs and web applications require a lot of overhead knowledge and boilerplate code to make them do what is required. If we were developing software using either of these paradigms, we'd get so...

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