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Deep Reinforcement Learning Hands-On. - Second Edition

You're reading from  Deep Reinforcement Learning Hands-On. - Second Edition

Product type Book
Published in Jan 2020
Publisher Packt
ISBN-13 9781838826994
Pages 826 pages
Edition 2nd Edition
Languages
Author (1):
Maxim Lapan Maxim Lapan
Profile icon Maxim Lapan

Table of Contents (28) Chapters

Preface 1. What Is Reinforcement Learning? 2. OpenAI Gym 3. Deep Learning with PyTorch 4. The Cross-Entropy Method 5. Tabular Learning and the Bellman Equation 6. Deep Q-Networks 7. Higher-Level RL Libraries 8. DQN Extensions 9. Ways to Speed up RL 10. Stocks Trading Using RL 11. Policy Gradients – an Alternative 12. The Actor-Critic Method 13. Asynchronous Advantage Actor-Critic 14. Training Chatbots with RL 15. The TextWorld Environment 16. Web Navigation 17. Continuous Action Space 18. RL in Robotics 19. Trust Regions – PPO, TRPO, ACKTR, and SAC 20. Black-Box Optimization in RL 21. Advanced Exploration 22. Beyond Model-Free – Imagination 23. AlphaGo Zero 24. RL in Discrete Optimization 25. Multi-agent RL 26. Other Books You May Enjoy
27. Index

Several environments

The first idea that we usually apply to speed up deep learning training is larger batch size. It's applicable to the domain of deep RL, but you need to be careful here. In the normal supervised learning case, the simple rule "a large batch is better" is usually true: you just increase your batch as your GPU memory allows, and a larger batch normally means more samples will be processed in a unit of time thanks to enormous GPU parallelism.

The RL case is slightly different. During the training, two things happen simultaneously:

  • Your network is trained to get better predictions on the current data
  • Your agent explores the environment

As the agent explores the environment and learns about the outcome of its actions, the training data changes. In a shooter example, your agent can run randomly for a time while being shot by monsters and have only a miserable "death is everywhere" experience in the training buffer. But after...

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