Search icon
Arrow left icon
All Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Newsletters
Free Learning
Arrow right icon
Android Studio 4.2 Development Essentials - Kotlin Edition

You're reading from  Android Studio 4.2 Development Essentials - Kotlin Edition

Product type Book
Published in Aug 2021
Publisher Packt
ISBN-13 9781803231549
Pages 804 pages
Edition 1st Edition
Languages
Author (1):
Neil Smyth Neil Smyth
Profile icon Neil Smyth

Table of Contents (94) Chapters

1. Introduction 2. Setting up an Android Studio Development Environment 3. Creating an Example Android App in Android Studio 4. Creating an Android Virtual Device (AVD) in Android Studio 5. Using and Configuring the Android Studio AVD Emulator 6. A Tour of the Android Studio User Interface 7. Testing Android Studio Apps on a Physical Android Device 8. The Basics of the Android Studio Code Editor 9. An Overview of the Android Architecture 10. The Anatomy of an Android Application 11. An Introduction to Kotlin 12. Kotlin Data Types,Variables and Nullability 13. Kotlin Operators and Expressions 14. Kotlin Flow Control 15. An Overview of Kotlin Functions and Lambdas 16. The Basics of Object Oriented Programming in Kotlin 17. An Introduction to Kotlin Inheritance and Subclassing 18. An Overview of Android View Binding 19. Understanding Android Application and Activity Lifecycles 20. Handling Android Activity State Changes 21. Android Activity State Changes by Example 22. Saving and Restoring the State of an Android Activity 23. Understanding Android Views, View Groups and Layouts 24. A Guide to the Android Studio Layout Editor Tool 25. A Guide to the Android ConstraintLayout 26. A Guide to Using ConstraintLayout in Android Studio 27. Working with ConstraintLayout Chains and Ratios in Android Studio 28. An Android Studio Layout Editor ConstraintLayout Tutorial 29. Manual XML Layout Design in Android Studio 30. Managing Constraints using Constraint Sets 31. An Android ConstraintSet Tutorial 32. A Guide to using Apply Changes in Android Studio 33. An Overview and Example of Android Event Handling 34. Android Touch and Multi-touch Event Handling 35. Detecting Common Gestures Using the Android Gesture Detector Class 36. Implementing Custom Gesture and Pinch Recognition on Android 37. An Introduction to Android Fragments 38. Using Fragments in Android Studio - An Example 39. Modern Android App Architecture with Jetpack 40. An Android Jetpack ViewModel Tutorial 41. An Android Jetpack LiveData Tutorial 42. An Overview of Android Jetpack Data Binding 43. An Android Jetpack Data Binding Tutorial 44. An Android ViewModel Saved State Tutorial 45. Working with Android Lifecycle-Aware Components 46. An Android Jetpack Lifecycle Awareness Tutorial 47. An Overview of the Navigation Architecture Component 48. An Android Jetpack Navigation Component Tutorial 49. An Introduction to MotionLayout 50. An Android MotionLayout Editor Tutorial 51. A MotionLayout KeyCycle Tutorial 52. Working with the Floating Action Button and Snackbar 53. Creating a Tabbed Interface using the TabLayout Component 54. Working with the RecyclerView and CardView Widgets 55. An Android RecyclerView and CardView Tutorial 56. A Layout Editor Sample Data Tutorial 57. Working with the AppBar and Collapsing Toolbar Layouts 58. An Android Studio Primary/Detail Flow Tutorial 59. An Overview of Android Intents 60. Android Explicit Intents – A Worked Example 61. Android Implicit Intents – A Worked Example 62. Android Broadcast Intents and Broadcast Receivers 63. An Introduction to Kotlin Coroutines 64. An Android Kotlin Coroutines Tutorial 65. An Overview of Android Services 66. Implementing an Android Started Service – A Worked Example 67. Android Local Bound Services – A Worked Example 68. Android Remote Bound Services – A Worked Example 69. An Android Notifications Tutorial 70. An Android Direct Reply Notification Tutorial 71. Foldable Devices and Multi-Window Support 72. An Overview of Android SQLite Databases 73. The Android Room Persistence Library 74. An Android TableLayout and TableRow Tutorial 75. An Android Room Database and Repository Tutorial 76. Accessing Cloud Storage using the Android Storage Access Framework 77. An Android Storage Access Framework Example 78. Video Playback on Android using the VideoView and MediaController Classes 79. Android Picture-in-Picture Mode 80. An Android Picture-in-Picture Tutorial 81. Making Runtime Permission Requests in Android 82. Android Audio Recording and Playback using MediaPlayer and MediaRecorder 83. Printing with the Android Printing Framework 84. An Android HTML and Web Content Printing Example 85. A Guide to Android Custom Document Printing 86. An Introduction to Android App Links 87. An Android Studio App Links Tutorial 88. A Guide to the Android Studio Profiler 89. An Android Biometric Authentication Tutorial 90. Creating, Testing and Uploading an Android App Bundle 91. An Overview of Android Dynamic Feature Modules 92. An Android Studio Dynamic Feature Tutorial 93. An Overview of Gradle in Android Studio Index

68. Android Remote Bound Services – A Worked Example

In this, the final chapter dedicated to Android services, an example application will be developed to demonstrate the use of a messenger and handler configuration to facilitate interaction between a client and remote bound service.

68.1 Client to Remote Service Communication

As outlined in the previous chapter, interaction between a client and a local service can be implemented by returning to the client an IBinder object containing a reference to the service object. In the case of remote services, however, this approach does not work because the remote service is running in a different process and, as such, cannot be reached directly from the client.

In the case of remote services, a Messenger and Handler configuration must be created which allows messages to be passed across process boundaries between client and service.

Specifically, the service creates a Handler instance that will be called when a message is received from the client. In terms of initialization, it is the job of the Handler to create a Messenger object which, in turn, creates an IBinder object to be returned to the client in the onBind() method. This IBinder object is used by the client to create an instance of the Messenger object and...

68.2 Creating the Example Application

Select the Create New Project quick start option from the welcome screen and, within the resulting new project dialog, choose the Empty Activity template before clicking on the Next button.

Enter RemoteBound into the Name field and specify com.ebookfrenzy.remotebound as the package name. Before clicking on the Finish button, change the Minimum API level setting to API 26: Android 8.0 (Oreo) and the Language menu to Kotlin.

68.3 Designing the User Interface

Locate the activity_main.xml file in the Project tool window and double-click on it to load it into the Layout Editor tool. With the Layout Editor tool in Design mode, right-click on the default TextView instance, choose the Convert view... menu option and select the Button view from the resulting dialog and click Apply. Change the text property of the button to read “Send Message” and extract the string to a new resource named send_message.

Finally, configure the onClick property to call a method named sendMessage.

68.4 Implementing the Remote Bound Service

In order to implement the remote bound service for this example, add a new class to the project by right-clicking on the package name (located under app -> java) within the Project tool window and select the New -> Service -> Service menu option. Specify RemoteService as the class name and make sure that both the Exported and Enabled options are selected before clicking on Finish to create the class.

The next step is to implement the handler class for the new service. This is achieved by extending the Handler class and implementing the handleMessage() method. This method will be called when a message is received from the client. It will be passed a Message object as an argument containing any data that the client needs to pass to the service. In this instance, this will be a Bundle object containing a string to be displayed to the user. The modified class in the RemoteService.kt file should read as follows once this has been implemented...

68.5 Configuring a Remote Service in the Manifest File

In order to portray the communication between a client and remote service accurately, it will be necessary to configure the service to run in a separate process from the rest of the application. This is achieved by adding an android:process property within the <service> tag for the service in the manifest file. In order to launch a remote service it is also necessary to provide an intent filter for the service. To implement this change, modify the AndroidManifest.xml file to add the required entry:

<?xml version="1.0" encoding="utf-8"?>

<manifest xmlns:android="http://schemas.android.com/apk/res/android"

    package="com.ebookfrenzy.remotebound" >

 

    <application

        android:allowBackup="true"

        android...

68.6 Launching and Binding to the Remote Service

As with a local bound service, the client component needs to implement an instance of the ServiceConnection class with onServiceConnected() and onServiceDisconnected() methods. Also, in common with local services, the onServiceConnected() method will be passed the IBinder object returned by the onBind() method of the remote service which will be used to send messages to the server handler. In the case of this example, the client is MainActivity, the code for which is located in MainActivity.kt. Load this file and modify it to add the ServiceConnection class and a variable to store a reference to the received Messenger object together with a Boolean flag to indicate whether or not the connection is established:

package com.ebookfrenzy.remotebound

 

import androidx.appcompat.app.AppCompatActivity

import android.content.ComponentName

import android.content.ServiceConnection

import android.os.*

import android.view...

68.7 Sending a Message to the Remote Service

All that remains before testing the application is to implement the sendMessage() method in the MainActivity class which is configured to be called when the button in the user interface is touched by the user. This method needs to check that the service is connected, create a bundle object containing the string to be displayed by the server, add it to a Message object and send it to the server:

fun sendMessage(view: View) {

 

    if (!isBound) return

 

    val msg = Message.obtain()

 

    val bundle = Bundle()

    bundle.putString("MyString", "Message Received")

 

    msg.data = bundle

 

    try {

        myService?.send(msg)

    } catch (e: RemoteException) {

  ...

68.8 Summary

In order to implement interaction between a client and remote bound service it is necessary to implement a handler/message communication framework. The basic concepts behind this technique have been covered in this chapter together with the implementation of an example application designed to demonstrate communication between a client and a bound service, each running in a separate process.

lock icon The rest of the chapter is locked
You have been reading a chapter from
Android Studio 4.2 Development Essentials - Kotlin Edition
Published in: Aug 2021 Publisher: Packt ISBN-13: 9781803231549
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at £13.99/month. Cancel anytime}