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Android Studio 4.1 Development Essentials – Kotlin Edition

You're reading from  Android Studio 4.1 Development Essentials – Kotlin Edition

Product type Book
Published in May 2021
Publisher Packt
ISBN-13 9781801815987
Pages 822 pages
Edition 1st Edition
Languages
Author (1):
Neil Smyth Neil Smyth
Profile icon Neil Smyth

Table of Contents (95) Chapters

1. Introduction 2. Setting up an Android Studio Development Environment 3. Creating an Example Android App in Android Studio 4. Creating an Android Virtual Device (AVD) in Android Studio 5. Using and Configuring the Android Studio AVD Emulator 6. A Tour of the Android Studio User Interface 7. Testing Android Studio Apps on a Physical Android Device 8. The Basics of the Android Studio Code Editor 9. An Overview of the Android Architecture 10. The Anatomy of an Android Application 11. An Introduction to Kotlin 12. Kotlin Data Types,Variables and Nullability 13. Kotlin Operators and Expressions 14. Kotlin Flow Control 15. An Overview of Kotlin Functions and Lambdas 16. The Basics of Object Oriented Programming in Kotlin 17. An Introduction to Kotlin Inheritance and Subclassing 18. An Overview of Android View Binding 19. Understanding Android Application and Activity Lifecycles 20. Handling Android Activity State Changes 21. Android Activity State Changes by Example 22. Saving and Restoring the State of an Android Activity 23. Understanding Android Views, View Groups and Layouts 24. A Guide to the Android Studio Layout Editor Tool 25. A Guide to the Android ConstraintLayout 26. A Guide to using ConstraintLayout in Android Studio 27. Working with ConstraintLayout Chains and Ratios in Android Studio 28. An Android Studio Layout Editor ConstraintLayout Tutorial 29. Manual XML Layout Design in Android Studio 30. Managing Constraints using Constraint Sets 31. An Android ConstraintSet Tutorial 32. A Guide to using Apply Changes in Android Studio 33. An Overview and Example of Android Event Handling 34. Android Touch and Multi-touch Event Handling 35. Detecting Common Gestures using the Android Gesture Detector Class 36. Implementing Custom Gesture and Pinch Recognition on Android 37. An Introduction to Android Fragments 38. Using Fragments in Android Studio - An Example 39. Modern Android App Architecture with Jetpack 40. An Android Jetpack ViewModel Tutorial 41. An Android Jetpack LiveData Tutorial 42. An Overview of Android Jetpack Data Binding 43. An Android Jetpack Data Binding Tutorial 44. An Android ViewModel Saved State Tutorial 45. Working with Android Lifecycle-Aware Components 46. An Android Jetpack Lifecycle Awareness Tutorial 47. An Overview of the Navigation Architecture Component 48. An Android Jetpack Navigation Component Tutorial 49. An Introduction to MotionLayout 50. An Android MotionLayout Editor Tutorial 51. A MotionLayout KeyCycle Tutorial 52. Working with the Floating Action Button and Snackbar 53. Creating a Tabbed Interface using the TabLayout Component 54. Working with the RecyclerView and CardView Widgets 55. An Android RecyclerView and CardView Tutorial 56. A Layout Editor Sample Data Tutorial 57. Working with the AppBar and Collapsing Toolbar Layouts 58. An Android Studio Master/Detail Flow Tutorial 59. An Overview of Android Intents 60. Android Explicit Intents – A Worked Example 61. Android Implicit Intents – A Worked Example 62. Android Broadcast Intents and Broadcast Receivers 63. A Basic Overview of Threads and AsyncTasks 64. An Introduction to Kotlin Coroutines 65. An Android Kotlin Coroutines Tutorial 66. An Overview of Android Started and Bound Services 67. Implementing an Android Started Service – A Worked Example 68. Android Local Bound Services – A Worked Example 69. Android Remote Bound Services – A Worked Example 70. An Android Notifications Tutorial 71. An Android Direct Reply Notification Tutorial 72. Foldable Devices and Multi-Window Support 73. An Overview of Android SQLite Databases 74. The Android Room Persistence Library 75. An Android TableLayout and TableRow Tutorial 76. An Android Room Database and Repository Tutorial 77. Accessing Cloud Storage using the Android Storage Access Framework 78. An Android Storage Access Framework Example 79. Video Playback on Android using the VideoView and MediaController Classes 80. Android Picture-in-Picture Mode 81. An Android Picture-in-Picture Tutorial 82. Making Runtime Permission Requests in Android 83. Android Audio Recording and Playback using MediaPlayer and MediaRecorder 84. Printing with the Android Printing Framework 85. An Android HTML and Web Content Printing Example 86. A Guide to Android Custom Document Printing 87. An Introduction to Android App Links 88. An Android Studio App Links Tutorial 89. A Guide to the Android Studio Profiler 90. An Android Biometric Authentication Tutorial 91. Creating, Testing and Uploading an Android App Bundle 92. An Overview of Android Dynamic Feature Modules 93. An Android Studio Dynamic Feature Tutorial 94. An Overview of Gradle in Android Studio Index

45. Working with Android Lifecycle-Aware Components

The earlier chapter entitled “Understanding Android Application and Activity Lifecycles” described the use of lifecycle methods to track lifecycle state changes within a UI controller such as an activity or fragment. One of the main problems with these methods is that they place the burden of handling lifecycle changes onto the UI controller. On the surface this might seem like the logical approach since the UI controller is, after all, the object going through the state change. The fact is, however, that the code that is typically impacted by the state change invariably resides in other classes within the app. This led to complex code appearing in the UI controller that needed to manage and manipulate other objects in response to changes in lifecycle state. Clearly this is a scenario best avoided when following the Android architectural guidelines.

A much cleaner and logical approach would be for the objects within...

45.1 Lifecycle Awareness

An object is said to be lifecycle-aware if it is able to detect and respond to changes in the lifecycle state of other objects within an app. Some Android components, LiveData being a prime example, are already lifecycle-aware. It is also possible to configure any class to be lifecycle-aware by implementing the LifecycleObserver interface within the class.

45.2 Lifecycle Owners

Lifecycle-aware components can only observe the status of objects that are lifecycle owners. Lifecycle owners implement the LifecycleOwner interface and are assigned a companion Lifecycle object which is responsible for storing the current state of the component and providing state information to lifecycle observers. Most standard Android Framework components (such as activity and fragment classes) are lifecycle owners. Custom classes may also be configured as lifecycle owners by using the LifecycleRegistry class and implementing the LifecycleObserver interface. For example:

class SampleOwner: LifecycleOwner {

 

    private val lifecycleRegistry: LifecycleRegistry

 

    init {

        lifecycleRegistry = LifecycleRegistry(this)

        lifecycle.addObserver(DemoObserver())

    }

 

...

45.3 Lifecycle Observers

In order for a lifecycle-aware component to observe the state of a lifecycle owner it must implement the LifecycleObserver interface and contain event listener handlers for any lifecycle change events it needs to observe.

class DemoObserver: LifecycleObserver {

    // Lifecycle event methods go here

}

An instance of this observer class is then created and added to the list of observers maintained by the Lifecycle object.

lifecycle.addObserver(DemoObserver())

An observer may also be removed from the Lifecycle object at any time if it no longer needs to track the lifecycle state.

Figure 45-1 illustrates the relationship between the key elements that provide lifecycle awareness:

Figure 45-1

45.4 Lifecycle States and Events

When the status of a lifecycle owner changes, the assigned Lifecycle object will be updated with the new state. At any given time, a lifecycle owner will be in one of the following five states:

Lifecycle.State.INITIALIZED

Lifecycle.State.CREATED

Lifecycle.State.STARTED

Lifecycle.State.RESUMED

Lifecycle.State.DESTROYED

As the component transitions through the different states, the Lifecycle object will trigger events on any observers that have been added to the list. The following events are available for implementation within the lifecycle observer:

Lifecycle.Event.ON_CREATE

Lifecycle.Event.ON_START

Lifecycle.Event.ON_RESUME

Lifecycle.Event.ON_PAUSE

Lifecycle.Event.ON_STOP

Lifecycle.Event.ON_DESTROY

Lifecycle.Event.ON_ANY

Annotations are used within the observer class to associate methods with lifecycle events. The...

45.5 Summary

This chapter has introduced the basics of lifecycle awareness and the classes and interfaces of the Android Lifecycle package included with Android Jetpack. The package contains a number of classes and interfaces that are used to create lifecycle owners, lifecycle observers and lifecycle-aware components. A lifecycle owner has assigned to it a Lifecycle object that maintains a record of the owners state and a list of subscribed observers. When the owner’s state changes, the observer is notified via lifecycle event methods so that it can respond to the change.

The next chapter will create an Android Studio project that demonstrates how to work with and create lifecycle-aware components including the creation of both lifecycle observers and owners, and the handling of lifecycle state changes and events.

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Published in: May 2021 Publisher: Packt ISBN-13: 9781801815987
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