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Android Studio 4.1 Development Essentials – Kotlin Edition

You're reading from  Android Studio 4.1 Development Essentials – Kotlin Edition

Product type Book
Published in May 2021
Publisher Packt
ISBN-13 9781801815987
Pages 822 pages
Edition 1st Edition
Languages
Author (1):
Neil Smyth Neil Smyth
Profile icon Neil Smyth

Table of Contents (95) Chapters

1. Introduction 2. Setting up an Android Studio Development Environment 3. Creating an Example Android App in Android Studio 4. Creating an Android Virtual Device (AVD) in Android Studio 5. Using and Configuring the Android Studio AVD Emulator 6. A Tour of the Android Studio User Interface 7. Testing Android Studio Apps on a Physical Android Device 8. The Basics of the Android Studio Code Editor 9. An Overview of the Android Architecture 10. The Anatomy of an Android Application 11. An Introduction to Kotlin 12. Kotlin Data Types,Variables and Nullability 13. Kotlin Operators and Expressions 14. Kotlin Flow Control 15. An Overview of Kotlin Functions and Lambdas 16. The Basics of Object Oriented Programming in Kotlin 17. An Introduction to Kotlin Inheritance and Subclassing 18. An Overview of Android View Binding 19. Understanding Android Application and Activity Lifecycles 20. Handling Android Activity State Changes 21. Android Activity State Changes by Example 22. Saving and Restoring the State of an Android Activity 23. Understanding Android Views, View Groups and Layouts 24. A Guide to the Android Studio Layout Editor Tool 25. A Guide to the Android ConstraintLayout 26. A Guide to using ConstraintLayout in Android Studio 27. Working with ConstraintLayout Chains and Ratios in Android Studio 28. An Android Studio Layout Editor ConstraintLayout Tutorial 29. Manual XML Layout Design in Android Studio 30. Managing Constraints using Constraint Sets 31. An Android ConstraintSet Tutorial 32. A Guide to using Apply Changes in Android Studio 33. An Overview and Example of Android Event Handling 34. Android Touch and Multi-touch Event Handling 35. Detecting Common Gestures using the Android Gesture Detector Class 36. Implementing Custom Gesture and Pinch Recognition on Android 37. An Introduction to Android Fragments 38. Using Fragments in Android Studio - An Example 39. Modern Android App Architecture with Jetpack 40. An Android Jetpack ViewModel Tutorial 41. An Android Jetpack LiveData Tutorial 42. An Overview of Android Jetpack Data Binding 43. An Android Jetpack Data Binding Tutorial 44. An Android ViewModel Saved State Tutorial 45. Working with Android Lifecycle-Aware Components 46. An Android Jetpack Lifecycle Awareness Tutorial 47. An Overview of the Navigation Architecture Component 48. An Android Jetpack Navigation Component Tutorial 49. An Introduction to MotionLayout 50. An Android MotionLayout Editor Tutorial 51. A MotionLayout KeyCycle Tutorial 52. Working with the Floating Action Button and Snackbar 53. Creating a Tabbed Interface using the TabLayout Component 54. Working with the RecyclerView and CardView Widgets 55. An Android RecyclerView and CardView Tutorial 56. A Layout Editor Sample Data Tutorial 57. Working with the AppBar and Collapsing Toolbar Layouts 58. An Android Studio Master/Detail Flow Tutorial 59. An Overview of Android Intents 60. Android Explicit Intents – A Worked Example 61. Android Implicit Intents – A Worked Example 62. Android Broadcast Intents and Broadcast Receivers 63. A Basic Overview of Threads and AsyncTasks 64. An Introduction to Kotlin Coroutines 65. An Android Kotlin Coroutines Tutorial 66. An Overview of Android Started and Bound Services 67. Implementing an Android Started Service – A Worked Example 68. Android Local Bound Services – A Worked Example 69. Android Remote Bound Services – A Worked Example 70. An Android Notifications Tutorial 71. An Android Direct Reply Notification Tutorial 72. Foldable Devices and Multi-Window Support 73. An Overview of Android SQLite Databases 74. The Android Room Persistence Library 75. An Android TableLayout and TableRow Tutorial 76. An Android Room Database and Repository Tutorial 77. Accessing Cloud Storage using the Android Storage Access Framework 78. An Android Storage Access Framework Example 79. Video Playback on Android using the VideoView and MediaController Classes 80. Android Picture-in-Picture Mode 81. An Android Picture-in-Picture Tutorial 82. Making Runtime Permission Requests in Android 83. Android Audio Recording and Playback using MediaPlayer and MediaRecorder 84. Printing with the Android Printing Framework 85. An Android HTML and Web Content Printing Example 86. A Guide to Android Custom Document Printing 87. An Introduction to Android App Links 88. An Android Studio App Links Tutorial 89. A Guide to the Android Studio Profiler 90. An Android Biometric Authentication Tutorial 91. Creating, Testing and Uploading an Android App Bundle 92. An Overview of Android Dynamic Feature Modules 93. An Android Studio Dynamic Feature Tutorial 94. An Overview of Gradle in Android Studio Index

44. An Android ViewModel Saved State Tutorial

The preservation and restoration of app state is all about presenting the user with continuity in terms of appearance and behavior after an app is placed into the background. Users have come to expect to be able to switch from one app to another and, on returning to the original app, to find it in the exact state it was in before the switch took place.

As outlined in the chapter entitled “Understanding Android Application and Activity Lifecycles”, when the user places an app into the background that app becomes eligible for termination by the operating system in the event that resources become constrained. When the user attempts to return the terminated app to the foreground, Android simply relaunches the app in a new process. Since this is all invisible to the user, it is the responsibility of the app to restore itself to the same state it was in when the app was originally placed in the background instead of presenting...

44.1 Understanding ViewModel State Saving

As outlined in the previous chapters, the ViewModel brings many benefits to app development, including UI state restoration in the event of configuration changes such as a device rotation. To see this in action, run the ViewModelDemo app (or if you have not yet created the project, load into Android Studio the ViewModelDemo_LiveData project from the sample code download that accompanies the book).

Once running, enter a dollar value and convert it to euros. With both the dollar and euro values displayed, rotate the device or emulator and note that, once the app has responded to the orientation change, both values are still visible.

Unfortunately, this behavior does not extend to the termination of a background app process. With the app still running, tap the device home button to place the ViewModelDemo app into the background, then terminate it by opening the Logcat tool window in Android Studio and clicking on the terminate button as...

44.2 Implementing ViewModel State Saving

Basic ViewModel state saving is made possible through the introduction of the ViewModel Saved State library. This library essentially extends the ViewModel class to include support for maintaining state through the termination and subsequent relaunch of a background process.

The key to saving state is the SavedStateHandle class which is used to save and restore the state of a view model instance. A SavedStateHandle object contains a key-value map that allows data values to be saved and restored by referencing corresponding keys.

To support saved state, a different kind of ViewModel subclass needs to be declared, in this case one containing a constructor which can receive a SavedStateHandle instance. Once declared, ViewModel instances of this type can be created by including a SavedStateViewModelFactory object at creation time. Consider the following code excerpt from a standard ViewModel declaration:

package com.ebookfrenzy.viewmodeldemo...

44.3 Saving and Restoring State

An object or value can be saved from within the ViewModel by passing it through to the set() method of the SavedStateHandle instance, providing the key string by which it is to be referenced when performing a retrieval:

val NAME_KEY = "Customer Name"

 

savedStateHandle.set(NAME_KEY, customerName)

When used with LiveData objects, a previously saved value may be restored using the getLiveData() method of the SavedStateHandle instance, once again referencing the corresponding key as follows:

var restoredName: LiveData<String> = savedStateHandle.getLiveData(NAME_KEY)

To restore a normal (non-LiveData) object, simply use the SavedStateHandle get() method:

var restoredName: String? = savedStateHandle.get(NAME_KEY)

Other useful SavedStateHandle methods include the following:

contains(String key) - Returns a boolean value indicating whether the saved state contains a value for the specified key.

•...

44.4 Adding Saved State Support to the ViewModelDemo Project

With the basics of ViewModel Saved State covered, the ViewModelDemo app can be extended to include this support. Begin by loading the ViewModelDemo_LiveData project created in “An Android Jetpack LiveData Tutorial” into Android Studio (a copy of the project is also available in the sample code download), opening the build.gradle (Module: ViewModelDemo.app) file and adding the Saved State library dependencies (checking, as always, if more recent library versions are available):

.

.

dependencies {

.

.

    implementation "androidx.savedstate:savedstate:1.0.0"

    implementation "androidx.lifecycle:lifecycle-viewmodel-savedstate:2.2.0"

.

.

}

Next, modify the MainViewModel.kt file so that the constructor accepts a SavedStateHandle instance. Also import androidx.lifecycle.SavedStateHandle, declare a key string constant...

44.5 Summary

A well designed app should always present the user with the same state when brought forward from the background, regardless of whether the process containing the app was terminated by the operating system in the interim. When working with ViewModels this can be achieved by taking advantage of the ViewModel Saved State module. This involves modifying the ViewModel constructor to accept a SavedStateHandle instance which, in turn, can be used to save and restore data values via a range of method calls. When the ViewModel instance is created, it must be passed a SavedStateViewModelFactory instance. Once these steps have been implemented, the app will automatically save and restore state during a background termination.

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Android Studio 4.1 Development Essentials – Kotlin Edition
Published in: May 2021 Publisher: Packt ISBN-13: 9781801815987
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