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Asynchronous Programming in Rust
Asynchronous Programming in Rust

Asynchronous Programming in Rust: Learn asynchronous programming by building working examples of futures, green threads, and runtimes

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Asynchronous Programming in Rust

Part 1:Asynchronous Programming Fundamentals

In this part, you’ll receive a thorough introduction to concurrency and asynchronous programming. We’ll also explore various techniques that programming languages employ to model asynchrony, examining the most popular ones and covering some of the pros and cons associated with each. Finally, we’ll explain the concept of OS-backed event queues, such as epoll, kqueue, and IOCP, detailing how system calls are used to interact with the operating system and addressing the challenges encountered in creating cross-platform abstractions like mio. This section comprises the following chapters:

  • Chapter 1, Concurrency and Asynchronous Programming: A Detailed Overview
  • Chapter 2, How Programming Languages Model Asynchronous Program Flow
  • Chapter 3, Understanding OS-Backed Event Queues, System Calls and Cross Platform Abstractions
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Key benefits

  • Master asynchronous Rust through examples focusing on key concepts
  • Build a solid understanding of concepts such as coroutines, fibers, futures, and callbacks
  • Explore Rust's futures, craft your own runtime, and excel in handling stacks, ABIs, syscalls, and inline assembly
  • Purchase of the print or Kindle book includes a free PDF eBook

Description

Step into the world of asynchronous programming with confidence by conquering the challenges of unclear concepts with this hands-on guide. Using functional examples, this book simplifies the trickiest concepts, exploring goroutines, fibers, futures, and callbacks to help you navigate the vast Rust async ecosystem with ease. You’ll start by building a solid foundation in asynchronous programming and explore diverse strategies for modeling program flow. The book then guides you through concepts like epoll, coroutines, green threads, and callbacks using practical examples. The final section focuses on Rust, examining futures, generators, and the reactor-executor pattern. You’ll apply your knowledge to create your own runtime, solidifying expertise in this dynamic domain. Throughout the book, you’ll not only gain proficiency in Rust's async features but also see how Rust models asynchronous program flow. By the end of the book, you'll possess the knowledge and practical skills needed to actively contribute to the Rust async ecosystem.

What you will learn

Explore the essence of asynchronous program flow and its significance Understand the difference between concurrency and parallelism Gain insights into how computers and operating systems handle concurrent tasks Uncover the mechanics of async/await Understand Rust’s futures by implementing them yourself Implement green threads from scratch to thoroughly understand them

Product Details

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Publication date : Feb 9, 2024
Length 306 pages
Edition : 1st Edition
Language : English
ISBN-13 : 9781805128137
Category :

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Product Details


Publication date : Feb 9, 2024
Length 306 pages
Edition : 1st Edition
Language : English
ISBN-13 : 9781805128137
Category :

Table of Contents

16 Chapters
Preface Chevron down icon Chevron up icon
1. Part 1:Asynchronous Programming Fundamentals Chevron down icon Chevron up icon
2. Chapter 1: Concurrency and Asynchronous Programming: a Detailed Overview Chevron down icon Chevron up icon
3. Chapter 2: How Programming Languages Model Asynchronous Program Flow Chevron down icon Chevron up icon
4. Chapter 3: Understanding OS-Backed Event Queues, System Calls, and Cross-Platform Abstractions Chevron down icon Chevron up icon
5. Part 2:Event Queues and Green Threads Chevron down icon Chevron up icon
6. Chapter 4: Create Your Own Event Queue Chevron down icon Chevron up icon
7. Chapter 5: Creating Our Own Fibers Chevron down icon Chevron up icon
8. Part 3:Futures and async/await in Rust Chevron down icon Chevron up icon
9. Chapter 6: Futures in Rust Chevron down icon Chevron up icon
10. Chapter 7: Coroutines and async/await Chevron down icon Chevron up icon
11. Chapter 8: Runtimes, Wakers, and the Reactor-Executor Pattern Chevron down icon Chevron up icon
12. Chapter 9: Coroutines, Self-Referential Structs, and Pinning Chevron down icon Chevron up icon
13. Chapter 10: Creating Your Own Runtime Chevron down icon Chevron up icon
14. Index Chevron down icon Chevron up icon
15. Other Books You May Enjoy Chevron down icon Chevron up icon

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The book arrived in great condition. The reason for four stars instead of five is that at first I didn't get the hard-copy. Having said that, after finding out, Packet customer care made sure I get the book eventually.
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