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You're reading from  Expert Delphi - Second Edition

Product typeBook
Published inFeb 2024
Reading LevelExpert
PublisherPackt
ISBN-139781805121107
Edition2nd Edition
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Authors (2):
Marco Cantù
Marco Cantù
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Marco Cantù

Marco Cantù is an experienced Delphi expert, who started working with the product since its introduction in 1995. He is currently working as a Product Manager for RAD Studio at Embarcadero Technologies, an Idera company. Prior to that, Marco was a Delphi trainer and consultant for Wintech Italia. Over the years, Marco has written 20 books on Delphi, from the classic Mastering Delphi series to the recent Object Pascal Handbook. Marco has been a speaker at many Delphi and programming conferences worldwide, including over 10 Borland US Conferences, the Software Development Conference, Borland European conferences, EKON (Germany), DCon (UK), Conference to the Max (Holland), DelphiTage, the Italian Delphi Day, and a few editions of Delphi Developer Days. Marco is based in Italy.
Read more about Marco Cantù

Paweł Głowacki
Paweł Głowacki
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Paweł Głowacki

Paweł Głowacki was Embarcadero's European Technical Lead for Developer Tools. Previously, Paweł spent over 7 years working as a senior consultant and trainer for Delphi within Borland Education Services and CodeGear. Apart from working with Embarcadero customers across the region, he represented Embarcadero internationally as a conference and seminar speaker. Paweł passed away in mid-December 2017, but he is alive in the hearts of the Delphi developers community, worldwide.
Read more about Paweł Głowacki

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Ready-to-use 3D objects

In the first part of this chapter, we looked into some of the low-level and direct APIs for building 3D apps in FireMonkey. Now let’s start looking in more detail into the ready-to-use components.

There are different 3D objects that we can use in our Delphi FireMonkey apps, from really simple ones, such as TStrokeCube or TGrid3D, that just render a few lines in 3D space, to more complex components that maintain their own vertex and index buffers for drawing complex geometries with triangles. This is a typical approach for rendering arbitrary geometries in 3D apps such as mobile games and it requires quite a lot of coding.

At the lowest level, all 3D objects inherit from the TControl3D class, which introduces location and transformations in 3D space. This class also adds interactivity to all 3D controls by implementing different mouse events that are translated to touch events on mobile targets. These user events have different parameters that provide...

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Expert Delphi - Second Edition
Published in: Feb 2024Publisher: PacktISBN-13: 9781805121107

Authors (2)

author image
Marco Cantù

Marco Cantù is an experienced Delphi expert, who started working with the product since its introduction in 1995. He is currently working as a Product Manager for RAD Studio at Embarcadero Technologies, an Idera company. Prior to that, Marco was a Delphi trainer and consultant for Wintech Italia. Over the years, Marco has written 20 books on Delphi, from the classic Mastering Delphi series to the recent Object Pascal Handbook. Marco has been a speaker at many Delphi and programming conferences worldwide, including over 10 Borland US Conferences, the Software Development Conference, Borland European conferences, EKON (Germany), DCon (UK), Conference to the Max (Holland), DelphiTage, the Italian Delphi Day, and a few editions of Delphi Developer Days. Marco is based in Italy.
Read more about Marco Cantù

author image
Paweł Głowacki

Paweł Głowacki was Embarcadero's European Technical Lead for Developer Tools. Previously, Paweł spent over 7 years working as a senior consultant and trainer for Delphi within Borland Education Services and CodeGear. Apart from working with Embarcadero customers across the region, he represented Embarcadero internationally as a conference and seminar speaker. Paweł passed away in mid-December 2017, but he is alive in the hearts of the Delphi developers community, worldwide.
Read more about Paweł Głowacki