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You're reading from  Application Development with Qt Creator - Third Edition

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Published inJan 2020
Reading LevelBeginner
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ISBN-139781789951752
Edition3rd Edition
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Lee Zhi Eng
Lee Zhi Eng
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Lee Zhi Eng

Lee Zhi Eng is a self-taught programmer who worked as an artist and programmer at several game studios before becoming a part-time lecturer for 2 years at a university, teaching game development subjects related to Unity and Unreal Engine. He has not only taken part in various projects related to games, interactive apps, and virtual reality but has also participated in multiple projects that are more oriented toward software and system development. When he is not writing code, he enjoys traveling, photography, and exploring new technologies.
Read more about Lee Zhi Eng

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Introducing Qt Quick's support for declarative user interface development

Most of the programming you do at the lowest level is imperative: you describe how an algorithm should work (take this value and square it; search for the first occurrence of this string and replace it; format this data this way; and so forth). With Qt Quick, your programming is largely declarative: instead of saying how you say what. For example, in C++ with Qt, we might write code like this to draw a rectangle:

QRect r(0, 0, 16, 16); 
QPainter p; 
p.setBrush(QBrush(Qt::blue)); 
p.drawRect(r); 

This code creates a rectangle of 16 x 16 pixels, allocates a QPainter object that does the drawing, tells the painter that its brush should be colored blue, and then tells the painter to draw the rectangle. In QML, we'd simply write the rectangle code as follows:

import QtQuick 2.12 
Rectangle { 
    width...
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Application Development with Qt Creator - Third Edition
Published in: Jan 2020Publisher: ISBN-13: 9781789951752

Author (1)

author image
Lee Zhi Eng

Lee Zhi Eng is a self-taught programmer who worked as an artist and programmer at several game studios before becoming a part-time lecturer for 2 years at a university, teaching game development subjects related to Unity and Unreal Engine. He has not only taken part in various projects related to games, interactive apps, and virtual reality but has also participated in multiple projects that are more oriented toward software and system development. When he is not writing code, he enjoys traveling, photography, and exploring new technologies.
Read more about Lee Zhi Eng