Reader small image

You're reading from  C++ High Performance. - Second Edition

Product typeBook
Published inDec 2020
Reading LevelIntermediate
PublisherPackt
ISBN-139781839216541
Edition2nd Edition
Languages
Right arrow
Authors (2):
Björn Andrist
Björn Andrist
author image
Björn Andrist

Björn Andrist is a freelance software consultant currently focusing on audio applications. For more than 15 years, he has been working professionally with C++ in projects ranging from UNIX server applications to real-time audio applications on desktop and mobile. In the past, he has also taught courses in algorithms and data structures, concurrent programming, and programming methodologies. Björn holds a BS in computer engineering and an MS in computer science from KTH Royal Institute of Technology.
Read more about Björn Andrist

Viktor Sehr
Viktor Sehr
author image
Viktor Sehr

Viktor Sehr is the founder and main developer of the small game studio Toppluva AB. At Toppluva he develops a custom graphics engine which powers the open-world skiing game Grand Mountain Adventure. He has 13 years of professional experience using C++, with real-time graphics, audio, and architectural design as his focus areas. Through his career, he has developed medical visualization software at Mentice and Raysearch Laboratories as well as real-time audio applications at Propellerhead Software. Viktor holds an M.S. in media science from Linköping University.
Read more about Viktor Sehr

View More author details
Right arrow

Generators

A generator is a type of coroutine that yields values back to its caller. For example, at the beginning of this chapter, I demonstrated how the generator iota() yielded increasing integer values. By implementing a general-purpose generator type that can act as an iterator, we can simplify the work of implementing iterators that are compatible with range-based for-loops, standard library algorithms, and ranges. Once we have a generator template class in place, we can reuse it.

So far in this book, you have mostly seen iterators in the context of accessing container elements and when using standard library algorithms. However, an iterator does not have to be tied to a container. It's possible to write iterators that produce values.

Implementing a generator

The generator we are about to implement is based on the generator from the CppCoro library. The generator template is intended to be used as a return type for coroutines that produces a sequence of values...

lock icon
The rest of the page is locked
Previous PageNext Page
You have been reading a chapter from
C++ High Performance. - Second Edition
Published in: Dec 2020Publisher: PacktISBN-13: 9781839216541

Authors (2)

author image
Björn Andrist

Björn Andrist is a freelance software consultant currently focusing on audio applications. For more than 15 years, he has been working professionally with C++ in projects ranging from UNIX server applications to real-time audio applications on desktop and mobile. In the past, he has also taught courses in algorithms and data structures, concurrent programming, and programming methodologies. Björn holds a BS in computer engineering and an MS in computer science from KTH Royal Institute of Technology.
Read more about Björn Andrist

author image
Viktor Sehr

Viktor Sehr is the founder and main developer of the small game studio Toppluva AB. At Toppluva he develops a custom graphics engine which powers the open-world skiing game Grand Mountain Adventure. He has 13 years of professional experience using C++, with real-time graphics, audio, and architectural design as his focus areas. Through his career, he has developed medical visualization software at Mentice and Raysearch Laboratories as well as real-time audio applications at Propellerhead Software. Viktor holds an M.S. in media science from Linköping University.
Read more about Viktor Sehr