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Learning C# by Developing Games with Unity 2020 - Fifth Edition

Learning C# by Developing Games with Unity 2020: An enjoyable and intuitive approach to getting started with C# programming and Unity, Fifth Edition

By Harrison Ferrone
$43.99 $29.99
Book Aug 2020 366 pages 5th Edition
eBook
$43.99 $29.99
Print
$54.99
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$15.99 Monthly
eBook
$43.99 $29.99
Print
$54.99
Subscription
$15.99 Monthly

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Product Details


Publication date : Aug 21, 2020
Length 366 pages
Edition : 5th Edition
Language : English
ISBN-13 : 9781800207806
Category :
Languages :
toc View table of contents toc Preview Book toc Download Code

Key benefits

  • Understand C# programming basics, terminology, and coding best practices
  • Put your knowledge of C# concepts into practice by building a fun and playable game
  • Come away with a clear direction for taking your C# programming and Unity game development skills to the next level

Description

Over the years, the Learning C# by Developing Games with Unity series has established itself as a popular choice for getting up to speed with C#, a powerful and versatile programming language that can be applied in a wide array of application areas. This book presents a clear path for learning C# programming from the ground up without complex jargon or unclear programming logic, all while building a simple game with Unity. This fifth edition has been updated to introduce modern C# features with the latest version of the Unity game engine, and a new chapter has been added on intermediate collection types. Starting with the basics of software programming and the C# language, you’ll learn the core concepts of programming in C#, including variables, classes, and object-oriented programming. Once you’ve got to grips with C# programming, you’ll enter the world of Unity game development and discover how you can create C# scripts for simple game mechanics. Throughout the book, you’ll gain hands-on experience with programming best practices to help you take your Unity and C# skills to the next level. By the end of this book, you’ll be able to leverage the C# language to build your own real-world Unity game development projects.

What you will learn

Discover easy-to-follow steps and examples for learning C# programming fundamentals Get to grips with creating and implementing scripts in Unity Create basic game mechanics such as player controllers and shooting projectiles using C# Understand the concepts of interfaces and abstract classes Leverage the power of the latest C# features to solve complex programming problems Become familiar with stacks, queues, exceptions, error handling, and other core C# concepts Explore the basics of artificial intelligence (AI) for games and implement them to control enemy behavior

What do you get with eBook?

Feature icon Instant access to your Digital eBook purchase
Feature icon Download this book in EPUB and PDF formats
Feature icon Access this title in our online reader with advanced features
Feature icon DRM FREE - Read whenever, wherever and however you want
Buy Now

Product Details


Publication date : Aug 21, 2020
Length 366 pages
Edition : 5th Edition
Language : English
ISBN-13 : 9781800207806
Category :
Languages :

Table of Contents

16 Chapters
Preface Packt Packt
Getting to Know Your Environment Packt Packt
The Building Blocks of Programming Packt Packt
Diving into Variables, Types, and Methods Packt Packt
Control Flow and Collection Types Packt Packt
Working with Classes, Structs, and OOP Packt Packt
Getting Your Hands Dirty with Unity Packt Packt
Movement, Camera Controls, and Collisions Packt Packt
Scripting Game Mechanics Packt Packt
Basic AI and Enemy Behavior Packt Packt
Revisiting Types, Methods, and Classes Packt Packt
Introducing Stacks, Queues, and HashSets Packt Packt
Exploring Generics, Delegates, and Beyond Packt Packt
The Journey Continues Packt Packt
Pop Quiz Answers Packt Packt
Other Books You May Enjoy Packt Packt

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