Understanding the structure for introducing algorithms in this book
In this book, we will explore a wide range of algorithms that are essential for game development. Each chapter is structured to provide a comprehensive understanding of an algorithm through several key components. Each algorithm will be introduced and explained following this structure:
- Use case and requirement analysis: Each algorithm will begin with some use case examples that address the challenges in game development.
- Algorithm explanation: We will delve into the algorithm’s logic and thought process. This section aims to break down the algorithm and introduce the idea and steps, which explain the underlying principles.
- C++ implementation: Based on the algorithm’s theory, the book presents key blocks of code of the C++ implementation to help you grasp the core idea of the algorithm. To better understand the source code, you can read into the demo projects’ code, which...