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C++ Memory Management

You're reading from   C++ Memory Management Write leaner and safer C++ code using proven memory-management techniques

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Product type Paperback
Published in Mar 2025
Publisher Packt
ISBN-13 9781805129806
Length 442 pages
Edition 1st Edition
Languages
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Author (1):
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Patrice Roy Patrice Roy
Author Profile Icon Patrice Roy
Patrice Roy
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Table of Contents (23) Chapters Close

Preface 1. Part 1: Memory in C++
2. Chapter 1: Objects, Pointers, and References FREE CHAPTER 3. Chapter 2: Things to Be Careful With 4. Chapter 3: Casts and cv-qualifications 5. Part 2: Implicit Memory Management Techniques
6. Chapter 4: Using Destructors 7. Chapter 5: Using Standard Smart Pointers 8. Chapter 6: Writing Smart Pointers 9. Part 3: Taking Control (of Memory Management Mechanisms)
10. Chapter 7: Overloading Memory Allocation Operators 11. Chapter 8: Writing a Naïve Leak Detector 12. Chapter 9: Atypical Allocation Mechanisms 13. Chapter 10: Arena-Based Memory Management and Other Optimizations 14. Chapter 11: Deferred Reclamation 15. Part 4: Writing Generic Containers (and a Bit More)
16. Chapter 12: Writing Generic Containers with Explicit Memory Management 17. Chapter 13: Writing Generic Containers with Implicit Memory Management 18. Chapter 14: Writing Generic Containers with Allocator Support 19. Chapter 15: Contemporary Issues 20. Chapter 16: Unlock Your Book’s Exclusive Benefits 21. Annexure: Things You Should Know 22. Index

Why would one overload allocation functions?

Before we start discussing how to overload memory allocation mechanisms, let’s take a step back and examine why one would want to do this. Indeed, most programmers (even experienced ones) never end up doing anything of the sort, and we could wager that a majority of programmers never thought they had a reason to do so. Yet, we will allocate (!) a few chapters to that very topic. There has to be a reason…

The thing about memory allocation is that there’s no perfect solution to the problem in general; there are many good solutions on average, and there are very good solutions to more specialized versions of the problem. What constitutes a good solution for a given use case in programming language A might be inappropriate for another use case or in programming language B.

Take, for example, languages where is it idiomatic to allocate dynamically large numbers of small objects, something customary of Java or C#. In...

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