Bring It On!
In this part we deep-dive into the details of GPU programming. First we get to grips with the concepts needed to control our GPUs and understand how programs interact with the hardware. Then we look at parallel algorithms that appear in many scenarios and examine how to analyze performance so that we can apply optimizations.
This part of the book includes the following chapters:
- Chapter 5, A Closer Look into the World of GPUs
- Chapter 6, Parallel Algorithms with CUDA
- Chapter 7, Performance Strategies