Mastering Articulate Storyline

Build up your e-learning development skills with Articulate Storyline

Mastering Articulate Storyline

This ebook is included in a Mapt subscription
Ashley Chiasson

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Build up your e-learning development skills with Articulate Storyline
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Book Details

ISBN 139781783550913
Paperback288 pages

Book Description

Storyline is a powerful e-learning authoring tool that allows you to take your creativity to the next level. However, more often than not, projects don't require such complex interactions, leaving Storyline's full capabilities untapped.

This book will provide you with the information you need to take your Storyline development up a notch by leveraging the full suite of possibilities Storyline has to offer.

You will be provided with a refresher of the key concepts before we take you deep into the exciting world of enhanced interactivity, variables, and even some JavaScript—oh my! With downloadable activities, you can either follow along and compare your output, use the activities as they are, modify the activities to suit your own needs, or reverse-engineer the activities to better understand how they were developed.

Table of Contents

Chapter 1: Before You Begin
Pushing Articulate Storyline to the limit
Best practices
How to be mindful of reusability
Methods for organizing your project
Storyboarding and rapid prototyping
Streamlining your development
Summary
Chapter 2: Refresher of Key Concepts
Preparing a story
Adding content to your story
Adding interactivity and extending slide content
Adding visual media
Adding audio
Assessing your learners
Working with slide properties
Summary
Chapter 3: Creating a Content-Rich Story
Extending display content
Adding video to your story
Adding screen recordings
Adding audio to your story
Adding web objects
Summary
Chapter 4: Engaging Your Learners with Interactivity
Adding triggers
Defining the Action
Defining where the Action occurs
Defining when the Action occurs
Editing triggers
Doing neat things with buttons and markers
Working with slider interactions
Adding animations
Using Zoom Region to create interactivity
Summary
Chapter 5: Using Variables, Conditions, and JavaScript
Overview of variables and conditions
Using number variables
Using true/false variables
Using text variables
Overview of JavaScript and its use in Storyline
Practical uses for JavaScript in Storyline
Fun uses for JavaScript in Storyline
Attribution
Summary
Chapter 6: Assessing Learners
Overview of assessment options
Using convert-to-freeform questions
Importing questions
Using feedback masters
Grading and reviewing results
Summary
Chapter 7: Preparing to Publish Your Story
Customizing the player
Publishing your Story
Summary
Chapter 8: Becoming More Creative
Challenge yourself
Harness your inner creativity
Keep learning!
Summary
Chapter 9: Streamlining Your Development
Using a style guide
Setting up autorecovery
Using hot keys
Using the Quick Access Toolbar
Using the Format Painter
Using cue points
Using Slide Masters
Translating content
Staying up to date
Testing
Summary

What You Will Learn

  • Familiarize yourself with best practices for e-learning development
  • Review key Storyline concepts before diving in deep with development
  • Discover new ways of working within Storyline to extend slide content and enhance interactivity
  • Personalize your story with advanced variable-based interactions
  • See how JavaScript can be used in your stories to do some really neat things
  • Assess your learners using customized assessment options and find out how to troubleshoot common issues
  • Customize the learning experience by modifying the player properties and publishing settings
  • Customize your story and prepare it for publishing

Authors

Table of Contents

Chapter 1: Before You Begin
Pushing Articulate Storyline to the limit
Best practices
How to be mindful of reusability
Methods for organizing your project
Storyboarding and rapid prototyping
Streamlining your development
Summary
Chapter 2: Refresher of Key Concepts
Preparing a story
Adding content to your story
Adding interactivity and extending slide content
Adding visual media
Adding audio
Assessing your learners
Working with slide properties
Summary
Chapter 3: Creating a Content-Rich Story
Extending display content
Adding video to your story
Adding screen recordings
Adding audio to your story
Adding web objects
Summary
Chapter 4: Engaging Your Learners with Interactivity
Adding triggers
Defining the Action
Defining where the Action occurs
Defining when the Action occurs
Editing triggers
Doing neat things with buttons and markers
Working with slider interactions
Adding animations
Using Zoom Region to create interactivity
Summary
Chapter 5: Using Variables, Conditions, and JavaScript
Overview of variables and conditions
Using number variables
Using true/false variables
Using text variables
Overview of JavaScript and its use in Storyline
Practical uses for JavaScript in Storyline
Fun uses for JavaScript in Storyline
Attribution
Summary
Chapter 6: Assessing Learners
Overview of assessment options
Using convert-to-freeform questions
Importing questions
Using feedback masters
Grading and reviewing results
Summary
Chapter 7: Preparing to Publish Your Story
Customizing the player
Publishing your Story
Summary
Chapter 8: Becoming More Creative
Challenge yourself
Harness your inner creativity
Keep learning!
Summary
Chapter 9: Streamlining Your Development
Using a style guide
Setting up autorecovery
Using hot keys
Using the Quick Access Toolbar
Using the Format Painter
Using cue points
Using Slide Masters
Translating content
Staying up to date
Testing
Summary

Book Details

ISBN 139781783550913
Paperback288 pages
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