Building a bot to play Last Coin Standing
This is a game where we have a pile of coins and each player takes turns to take a number of coins from the pile. There is a lower and an upper bound on the number of coins that can be taken from the pile. The goal of the game is to avoid taking the last coin in the pile. This recipe is a variant of the Game of Bones recipe given in the easyAI library. Let's see how to build a game where the computer can play against the user.
Create a new Python file and import the following packages:
from easyAI import TwoPlayersGame, id_solve, Human_Player, AI_Player from easyAI.AI import TT
Create a class to handle all the operations of the game. We will be inheriting from the base class TwoPlayersGame available in the easyAI library. There are a couple of parameters that have been to defined in order for it to function properly. The first one is the players variable. We will talk about the player object later. Create the class using the following code...