- Animations are necessary for complex movements with multiple servos because timing is key for these movements, and moving all servos as fast as they can go with no easing makes complex movements nigh-impossible.
- A keyframe is an array of information about the locations of the servos in an animation at an arbitrary point in time, defined by the animation segment.Â
- A cue point is a point in the animation that lines up with a keyframe. When these are combined with duration in the animation segment, you will get a time for each keyframe.
- The three pieces of an animation segment are the keyframes, the cue points, and the duration.
- Easing manipulates our animation keyframes and segments by changing the acceleration rate of the servos as they travel from one keyframe to another.
- The method of the animation object that stops the current segment and clears the animation...
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