Root filesystem customization involves adding or modifying content to the base image. Metadata for this content goes into one or more software layers, depending on the amount of customization needed.
A typical embedded project will have just one software layer containing all non-hardware-specific customizations. But it is also possible to have extra layers for graphical frameworks or system-wide elements.
 
                                             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
             
     
         
                 
                 
                 
                 
                 
                 
                 
                 
                 
                