Understanding Points manipulation Nodes
Points are mainly used to distribute instances onto a mesh, but you can do so much more with them! Learning how to distribute points onto a mesh is a crucial step in learning about Geometry Nodes. So, without further ado, let’s get right into this section.
The Distribute Points on Faces node
This node (Figure 2.8) is used to randomly distribute points onto a mesh.
It takes a base mesh as an input, such as a plane or Ico Sphere, but any geometry that contains faces works. It will randomly scatter points all over your inputted mesh with the distribution method of your choice. There are two point distribution methods – Random and Poisson Disk – as shown in the following figure:
Let’s look at these methods in detail here:
- Random: This will scatter the objects randomly around a mesh with no regard for the distance between each...