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GPU Programming with C++ and CUDA

You're reading from   GPU Programming with C++ and CUDA Uncover effective techniques for writing efficient GPU-parallel C++ applications

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Product type Paperback
Published in Aug 2025
Publisher Packt
ISBN-13 9781805124542
Length 270 pages
Edition 1st Edition
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Author (1):
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Paulo Motta Paulo Motta
Author Profile Icon Paulo Motta
Paulo Motta
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Table of Contents (17) Chapters Close

Preface 1. Understanding Where We Are Heading
2. Introduction to Parallel Programming FREE CHAPTER 3. Setting Up Your Development Environment 4. Hello CUDA 5. Hello Again, but in Parallel 6. Bring It On!
7. A Closer Look into the World of GPUs 8. Parallel Algorithms with CUDA 9. Performance Strategies 10. Moving Forward
11. Overlaying Multiple Operations 12. Exposing Your Code to Python 13. Exploring Existing GPU Models 14. Unlock Your Book’s Exclusive Benefits 15. Other Books You May Enjoy
16. Index

Processing sensor data with a convolution

We’ve talked about calculating an integral which reduces from a lot of data to a single value, and we’ve also explored sorting that likewise operates on our input data. Now we’ll explore an interesting but different concept called convolution.

A convolution is an operation that works like sliding a small window (called a filter) over our data and combining the data values with the weights on the filter to produce a transformed result. This kind of operation is very common in image and signal processing, and financial analysis as well. However, a simpler example is smoothing the values collected from sensors to filter out noise. That’s exactly what we are going to work on now.

Let’s suppose that in a factory there are machines bearing many sensors that measure the vibration of each piece of equipment. We can use a weighted moving average to process the last N measurements from each sensor and produce...

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