Adding randomization to your Curves
In this section, we will show you how to manipulate your Curves by adding a randomization pattern to them. This will be handy if you’re making anything that involves a Curved Line of some sort, for example, a growing twig or a tree trunk.
In Figure 8.1, you can see the nodes that we will be using in this section:

Figure 8.1: The nodes you’ll need
Let’s take a quick look at the individual nodes:
- Noise Texture: We will need the Noise Texture node to add noise randomization to our Curve.
- Random Value: This node’s responsibility is to return random values in the selected datatype. In this demo, we’ll use the Vector datatype. This means that it will generate three random values within the set boundaries for each vertex.
- Set Position: This is the most important node in this section because it is responsible for modifying our Curve. The task of this node is to set the position of...