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Kotlin for Java Developers

You're reading from   Kotlin for Java Developers Confidently transition from Java to Kotlin through hands-on examples and idiomatic Kotlin practices

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Product type Paperback
Published in Oct 2025
Publisher Packt
ISBN-13 9781835884829
Length 414 pages
Edition 1st Edition
Languages
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Authors (2):
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José Dimas Luján Castillo José Dimas Luján Castillo
Author Profile Icon José Dimas Luján Castillo
José Dimas Luján Castillo
Ron Veen Ron Veen
Author Profile Icon Ron Veen
Ron Veen
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Toc

Table of Contents (22) Chapters Close

Preface 1. Getting Started with Kotlin
2. An Introduction to Kotlin and Its Basic Types FREE CHAPTER 3. Interoperability, Gradle, and Maven 4. Null and Non-Nullable Types 5. Extension Functions and the Apply Function 6. Object-Oriented Programming
7. Object-Oriented Programming Basics 8. Generics and Variance 9. Data and Sealed Classes 10. Functional Programming
11. Basics of Functional Programming 12. Lambda 13. Collections and Sequences 14. Coroutines, Testing and DSLs
15. Coroutines 16. Synchronous and Asynchronous Programming 17. Kotlin Testing 18. Domain-Specific Languages in Kotlin 19. Unlock Your Book’s Exclusive Benefits 20. Other Books You May Enjoy 21. Index

Java Virtual Machine

The Java Virtual Machine (JVM) is a crucial component of the Java Runtime Environment (JRE) that enables Java applications to run on any device or operating system without modification. It abstracts away the underlying hardware and operating system, providing a uniform platform for Java bytecode execution.To understand the importance of the JVM, we have to understand the concept of abstraction. This is key.The abstraction allows developers to write code once and run it on any device or operating system that has a supported JVM, without requiring platform-specific modifications.A simple example would be this: you are writing a Java application that needs to read and write files and modify directories in the file system. In a non-abstraction environment, you would have to worry about differences between operating systems, such as Windows, Linux, or macOS-specific commands for handling files.The file system is different, and we would have a project in which we would...

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