About this book

Windows Phone 8 replaces Windows Phone 7 devices with the Windows NT kernel found on many Windows 8 components. Windows 8 will give you more options to develop better and more visually appealing PC and Tablet applications.

A practical guide that will show you how you how to create testable MVVM applications keeping in mind the best UI practices. You will learn how to integrate peripheral sensors and social portals like Facebook and Twitter into your applications. This book shows the advantages of using modern patterns instead of the traditional way of programming.

Starting with a Windows Phone UI description, the guide then takes you through the world of fast and fluid design guidelines. After that, you will be shown the beauty of C# and MVVM advantages, finishing with clear descriptions of mobile-application integration with peripherals and social media. Clear and well-described examples throughout will help you become a WP8 developer.

You will also learn how to test your applications using Unit Test cut dependencies in your methods using Mocks, and use the newest features of C# such as asynchronous methods. If you are more of a designer than a developer, then there is also an explanation on how to create a consistent look and feel for Windows Phone applications.

Publication date:
October 2013


Chapter 1. XAML in Windows Phone

This chapter covers the basic things that can be done using the XAML language and the presentation layer that it depends on:

  • XAML introduction

  • Basic WP8 controls

  • Windows Phone Toolkit

  • Working with data

XAML (Extensible Application Markup Language) is an important part of the .NET platform that allows us to build rich and beautiful applications. There are a few ways to build a Windows Phone application; we decided to follow the XAML with C# path because this technology, despite its richness, is very comfortable to use and relatively easy to handle. The multiplicity of controls and features that we get out of the box with Visual Studio is enough to build and publish Windows Phone 8 applications.

As XAML is grammar based on XML, anyone who has a web developer's background will find it intuitive. The main goal of using this markup language is to simplify the cooperation between graphic designer and developers, but it doesn't mean that you need to have designer skills to create an XAML application and vice versa; if a graphic designer wants to help with the application design, it is not necessary to know C# (but it can be helpful). If you are still afraid of XAML code and want to try it yourself, take help of a graphic designer and almost do not touch the GUI code. You should try the Designer tool that is a part of Visual Studio or the fancier Expression Blend. Graphic designers prefer to use Blend because they can create a whole user interface, animations, and so on without writing XAML code. But we will write the code because we are developers!

The XAML specification defines the rules of mapping the .NET classes to XAML objects; for example, the following is how we define a button in XAML:

<Button Name="BtnMyButton" Click="BtnMyButton_OnClick" Content="Click me!">

It means the same as:

System.Windows.Controls.Buttonbutton = new System.Windows.Controls.Button();
button.Name = "BtnMyButton";
button.Content = "Click Me!";
button.Click += BtnMyButton_OnClick;

But we will never do that! Defining controls, containers, and so on in C# code is against patterns and good practices, and causes my soul to suffer.


Types of XAML objects

XAML objects can be grouped into 6 groups as follows:

  1. Navigation

  2. Containers

  3. List controls

  4. Common controls

  5. User controls

  6. Third-party controls


Navigation controls ensure that the Windows Phone application works in a similar way to page navigation in a web browser.


PhoneApplicationFrame is a top-level container and only one can be defined for the entire application. PhoneApplicationFrame can contain pages and implements navigation by calling the Navigate method or setting the Content property. I suggest using the Navigate method because it adds entry to the BackStack enumerable (the list of entries in the navigation history). In this way, it allows the back button to be automatically handled by getting the history elements from the history stack.


PhoneApplicationPage is a container for UI components that can be used as many times as we need. This is a good and fairly common practice to build a page-based application.


Containers are very important in application design. It allows us to organize content the way we want to.


Canvas is one of the Panel containers and can contain child elements. Child objects within Canvas have their position defined by x, y (Canvas.Left, Canvas.Top) properties, which specifies the distance in pixels from the left (x) to the top(y) corner of Canvas.


Border is a container that delivers border or/and background around other controls and can have only one child.


Grid is a Panel type container. Within Grid, we can create grid columns and rows, and then position objects by the Row and Column property on the control. Distribution of spaces is really simple using star sizing (means stretching to place that is split equally) or Auto value. Grid contains elements that are drawn in the order that they are defined in the container . Using the ZIndex property on the elements of Grid, we can define which element will appear at the front and at the back.


Panorama is a long horizontal canvas that contains PanoramaItem. It is commonly used in Windows Phone. Panorama is an ideal place to put long horizontal content into as it provides a better user experience. The best thing is, we don't need to handle any gestures (swipe, flick) because it does these automatically.


Pivot is another container that can be used instead of the Panorama control. It contains PivotItems that provide a quick way to manage pages or other views, just as Panorama has gesture handling implemented by default.


ScrollViewer is a container that hasn't got its own UI. It fits into the integrated area and provides scrolling functionality for UI items, that are present in it.


StackPanel is a simple layout panel that arranges controls into a single line or column (depending on the Orientation property). It works like stack; new elements go after the old ones.

List controls

Most applications display some data, often lists of items. When we need to show a list, we can use one of the list controls.


ListBox is a control is used to display a list of items. We can customize the look of each item in ListBox (it will be described later). If needed, we can use LongListSelector, which has many features in comparison to ListBox, such as grouping and scrolling to a specific element.


LongListSelector is a control that gives us flexibility in displaying data. Defining how data will appear is set by the LayoutMode property. Furthermore, it supports templates and grouping, and is often used because it performs better than ListBox.

Common controls

Mobile applications, though they are completely different, have many common elements. There are a number of controls that are available for developers in the Visual Studio toolbox.


ApplicationBar is a control that contains icon buttons. The bar is placed at the bottom of the application page and can contain buttons that launch default actions on the page, such as add, delete, save, and edit. The application bar can be shown in the following three states/sizes:

  • Mini size: Where only three dots are visible and the user can slide up the bar

  • Default size: Where buttons and ellipsis are visible

  • Full size: Where buttons, ellipsis, and labels are visible

This control is used in many places in Windows Phone 8 and is really intuitive.


Button is one of the most frequently used controls. When the user touches the Button control, it causes the execution of the Click event method handler that is assigned to it. What is interesting is that we can set when the event will be fired by changing ClickMode. For example, if we set ClickMode to Press, the event handler will be executed when the user taps on it. A release setting (a default setting) action will be launched when the user releases the button.


CheckBox represents a Boolean value, a choice between two opposite states, and is often used in a group.


HyperlinkButton works and looks like any web hyperlink. Tapping on the hyperlink opens mobile IE or a web view in our application.


Using the Image control, we can show standard web format images in our application. Images respond to typical gestures in WP, such as tap, double-tap, pan, flick, and pinch-and-stretch.

A good practice is to display a picture that has a similar resolution to our image control.


MediaElement has no interface of its own; that is, it just shows media (audio/video) content. It can be customized by its properties to display the video on a full-screen, and if there is an audio playing, the background sound can be muted. What is important is that only one MediaElement control can be used at a time.


MultiScaleImage in used in Deep Zoom technology. This control allows the user to open a multiresolution collection of pictures or a single picture. Methods for panning and zooming are not implemented by default but should be utilized.


PasswordBox is used to input passwords (for logging in or registering purposes). It is displayed like TextBox, but the difference is that the entered letters show only for the moment and are normalized to bullets. The number of displayed bullets is not equal to the number of letters in the Text property.


Popup displays content that overlays current content. Using the IsOpen property, this control shows or hides the pop up. We can use the MessageBox control, which is a less-flexible component.


MessageBox is a modal dialog that shows at the top of the application page. MessageBox can be displayed by calling the static Show method on the MessageBox class. Because of that, such controls should not be used since they create the dependency of the user interface in the code.


RadioButton like CheckBox represents a Boolean value but can be grouped with that, which provides mutual exclusivity.


RichTextBox represents a rich text-editing control that allows hyperlinks, images, formatted texts, and HTML elements.


Slider displays a range of values along the track that the user can select from. The selected position is represented by the Value property.


TextBlock is one of the most common controls in Windows Phone 8. It displays read-only text, which can be set by the Text property.


TextBox enables the user to input text: it can be a short, single, or multi-line input.


ToggleButton is very similar to CheckBox and RadioButton and is used to switch states. It is most commonly used in the Settings page.


WebBrowser displays HTML in our application. This control is based on the Internet Explorer 10 engine. Using WebBrowser, we are able to display the web content by using the Source property. It is good to remember that the control has disabled scripts by default; if we want to use some JavaScript, we have to switch the IsScriptEnabled flag on it.

User controls

User controls provide encapsulation of some functionality. Imagine a situation where you created some form and would like to use it on another page—don't even think about copy and paste! The best solution for this will be to create a user control.

User controls are easy to create—just add the new item to the solution, select the WP user control, and put controls into it.

<UserControl x:Class="MyCustomControls.UsrControl"
  <StackPanel HorizontalAlignment="Center">
    <TextBlock Text="Hello from User Control!"></TextBlock>

Now imagine you can put a user control into ListBox or other list control. For sure, using user controls will save your time, and the code will look clearer.

Third-party controls – Windows Phone Toolkit

Windows Phone Toolkit is based on the Microsoft Public License, so you can use it on the terms of this license. The toolkit library provides many controls that are way better than the common ones and there are some new one with nice features. For sure, using this toolkit will provide a rich user experience to our application, making users feel better about using it longer. The following is a list of some of the most popular controls used in WP Toolkit:

  • AutoCompleteBox

  • ContextMenu

  • CustomMessageBox

  • DatePicker

  • HubTile

  • MapExtensions

  • ExpanderView

  • LongListMultiSelector - List layout

  • LongListMultiSelector - Grid layout

  • ListPicker

  • ToggleSwitch

This is not the end! Windows Phone Toolkit also contains a test framework that will be used later when the Model-View-ViewModel (MVVM) pattern will be described. Why should unit testing be important for developers? Because it is not only a way to test the application; it is a way to create software—writing a code. Agile development practices require us to write and execute unit tests.

Two ways to get Windows Phone Toolkit are as follows:

  • Downloading from CodePlex by browsing to: http://phone.codeplex.com/

  • Executing the Package Manager Console command PM> Install-Package WPtoolkit


Working with data

We now know about many controls and containers; now it is time to populate them with some data. As always, there are multiple ways to put data— textbox, button, listbox, and so on—but, following the modern best practices, I will go with data binding. Data binding defines the way the data is linked to the properties of Model and interacts with the user. Using this mechanism, data is separated from the code that manages data. There are a few things that are important to know when starting to work with the data in Windows Phone. We will be dealing with some of them in the following section.

Binding expressions

Imagine you have just created a WP8 solution, dragged-and-dropped the TextBlock control into the page, and now you need to tell the textbox what it has to display. As always, there are multiple ways to do that. First is the binding expression that is used in XAML. Binding expressions should be defined between curly braces "{" and "}".

To visualize this method, let's define the class Customer, which will be used further in this chapter, and call it Model.

public class Customer
  public string Name { get; set; }
  public string Lastname { get; set; }
  public string Email { get; set; }
  public DateTime DateOfBirth { get; set; }
  public bool IsMarried { get; set; }
  public Country Location { get; set; }

Consider a situation where you want to bind the Customer class property to the TextBlock control that you have already defined. Using simple binding can be done in a few ways, as seen in the following code:

  <TextBlock Text="{Binding Path=Lastname}"/>
  <TextBlock Text="{Binding Name}"/>
  <TextBlock Text="{Binding Country.IsoCode}"/>

The preceding example shows how to link particular properties from Model (the Customer class) with the Text property of the TextBlock control. The first and second code lines have the same meaning; the path keyword can be omitted in simple expressions. The third example is a bit more sophisticated and binds the IsoCode property from an embedded object in the Customer model.


Most controls have the DataContext property. DataContext is accessible from the code and setting it will tell the XAML object which model it should use. Binding expressions that we have defined previously while resolving the value will look for the data context from leaf to root, meaning from TextBlock to StackPanel and next in any parent container.

var customer = new Customer()
  Name = "John",
  Lastname = "Smith",
  DateOfBirth = new DateTime(1988, 1, 3)
StckContainer.DataContext = customer;

Now, the model is linked to the container but it can be any other parent container or UserControl.

Element-to-element data binding

During development, we will often face a situation where one element will depend on another element's property.

<StackPanel Name="StckContainer">
  <Slider x:Name="SliderSize" Minimum="10" Maximum="72" Value="12" ></Slider>
  <TextBlock Text="{Binding Path=Lastname}" FontSize="{Binding Value, ElementName=SliderSize}"/>

The preceding example shows a Slider control that manages the font size of TextBlock. Using this type of binding, we have to initialize the ElementName property with a name and path to attribute of dependent control. This is a very simple demonstration; such bindings are used in much more advanced situations such as hiding UI elements or changing the control's content.

Binding mode

There are three binding modes that can be defined in the binding expressionas follows:

  • OneTime: This is the default binding mode. It populates a property with data when loading for the first time.

  • OneWay: This should be used for read-only controls. When the model changes, the control (UI) property will be updated.

  • TwoWay: This should be used within the editable form, where a user has to input some data. For example, the Name and Lastname textboxes. It updates the model and UI automatically.

The OneWay and TwoWay modes need the INotifyPropertyChanged interface to be implemented in a model that is linked to the control.


Why do we need the INotifyPropertyChanged interface? It implements events in our model class that will update the UI when the model changes (for example, when the Name property in the Customer class changes). This behavior is really useful when the application updates data in the background; changes will be directly seen in the UI.

More about the INotifyPropertyChanged interface implementation and binding to property will be covered in Chapter 3, Building a Windows Phone 8 Application using MVVM.

Value converters

Sometimes, developers need to display show data differently from how it is stored in a model or database. If you ever experience this, remember value converters. IValueConverter is an interface that implements the following two methods:

  • Convert: It gets the property and processes and returns the converted values

  • ConvertBack: It works in the opposite manner to the Convert method

A good example of converting the data is the DateTime converter. To define the converter, we have to remember two steps. First, create a class that implements IValueConverter, and then use it in XAML in the control resource. Out of experience, I suggest creating such converters in one location or library to keep our code clear and reuse it them in many projects.

List binding

Another very important topic is binding a list. It is hard to even imagine an application without lists. Lists or collections, which are pretty much the same, can be linked to list control using a binding mechanism. It is very easy to implement in a markup definition.

<ListBox Name="ListCustomers" ItemsSource="{Binding}" DisplayMemberPath="Name">

The trickiest part goes in code. Remember when we were talking about INotifyPropertyChanged? We can create a list of any objects, bind it to the list, and the list will automatically handle updating of the UI. ObservableCollection is a generic collection that provides notification when the items get removed, or added, or when refreshed. Look at the following code and see how simply I did that!

ObservableCollection<Customer> customers = new ObservableCollection<Customer>();
ListCustomers.DataContext = customers;

In this example, the collection was created, linked to the ListBox control, and one object was added to the collection in code. Because of the features of the observable collection, the UI gets updated because of implicit binding.



In this chapter we were talking about XAML controls, updated UI, and took the first few steps in working with data presentation. Readers should now know which and how controls can be used, what data binding is, and know about value converters.

The next chapter will be less technical; there will be more about planning, inventing, and designing our application.

About the Author

  • Tomasz Szostak

    Tomasz Szostak is a Senior Software Developer in an international corporation. On a daily basis, he delivers software for nuclear facilities; however, in his spare time, he becomes a mobile-application-fascinated developer. He is in love with the best practices in creating software. He has been working on the development of Windows Phone application since the very first version of WP SDK was released. He is the author of tens of Windows Phone market applications with some successes; he runs a dev blog and actively works on self-development.

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Latest Reviews

(1 reviews total)
Not as useful as I thought it would be initially. I'm glad I have it, but it's written like an email series - lots of colloquialisms, and short on demos and exercises.
Windows Phone 8 Application Development Essentials
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