Unity Android — Build Eight Mobile Games with Unity and C# [Video]
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Free ChapterIntroduction and Installation
-
Game 1 - Simple 3D Endless Runner Game with Unity
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C# Scripting Basics for Unity Game Development
- Getting Started with C# Scripting in Unity
- Understanding Structure of a C# Script
- Event Functions in Unity C#
- Variables in C#
- Public Variables in Unity C#
- The Update Function in Detail
- Function Basics in C#
- Functions with Parameters and Return Types in C#
- If Else Statements in C#
- More Conditions and Equality Checking
- Boolean Variables in C#
- Introduction to Arrays in Unity C#
- More about Arrays in C#
- Understanding For-Loops in C#
- While Loops in C#
- Learning For-Each Loops in C#
- Switch Case Statements in C#
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Game 2 - Dodging Dog Mobile Game
- Adding Background and Boundaries
- Adding the Player
- Creating the Player Controller
- Flipping the Player Direction
- Creating Obstacles
- Spawning Obstacles
- Spawning Obstacles Repeatedly
- Creating the Game Manager
- Creating the Score System
- Creating Score UI
- Creating Game Over Menu
- Adding Functionalities to the Buttons
- Creating the Main Menu
- Building the Game for Android
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Game 3 - Food Eater Android Game in 15 Minutes
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Game 4 - Line Runner Hyper-Casual Game
- Setting Up the Project
- Creating the Player Controller
- Creating Obstacles
- Creating More Obstacles
- Spawning Obstacles
- Spawning Obstacles at the Bottom
- Detecting Collision and Restarting
- Creating Game Manager
- Creating Lives Counter
- Adding Score
- Designing Gameplay UI
- Creating the Main Menu
- Managing Everything When the Game Starts
- Creating Tap to Start Animation
- Creating Player Trail Particle Effect
- Adding Background Particle Effect
- Camera Shake Effect
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Monetize Your Game with Unity Ads
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Game 5 - Ball Smash Android Game
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Game 6 - Build a 3D Endless Runner Hyper-Casual Game
- Setting Up the Game
- Adding the Player
- Creating Player Controller Script
- Limiting Player Position
- Creating Enemies
- Spawning Enemies from Random Positions
- Restarting the Game on Collision with Enemies
- Creating the Score System
- Press Any Key to Start the Game
- Creating Animated Blinking Text
- Creating the Main Menu
- Saving Score and Creating High Score
- Adding Fog Effect
- Adding Touch Input Controls the Simplest Way
- Creating Screen Independent UI that Scales Automatically
- Converting to Android and Running on Mobile Device
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Game 7 - Build a Simple Android Game in 1 Hour
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Game 8 - 3D Tappy Ball Game
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Implement Video Ads in Your Games
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Unity Android Game Development Basics
About this
video
For game developers, the Android Play Store is no longer an evolving market but an established one. With the rise in competition, the climb to the top of the charts continues to get steeper. Hence, it is important to build high-quality games that are backed by a powerful gaming engine. One of the best cross-platform gaming engines that facilitates the creation of such high-quality games is Unity. Unity is free, easy to learn, and has excellent documentation. Moreover, it is battle-tested as some of the most popular Android games have been built using Unity. This is designed to teach you how to build Android games using this engine.
Suitable for beginning programmers, this course starts by walking you through the installation steps of Unity and Android SDK. You will then build your first Android game followed by a walkthrough of the fundamentals of C# scripting with Unity. Throughout the course, you will build eight example games with Unity, thus learning the process of creating mobile Android games using a hands-on practical approach. Once you have built these games, you will also learn how to monetize games with various types of in-game ads.
Completing the course will give you the skills to create fully functional, ready-to-publish Android games that leverage the power of Unity.
All the resources for this course are available at: https://github.com/PacktPublishing/Unity-Android-Build-Eight-Mobile-Games-with-Unity-aand-C-Sharp
- Publication date:
- February 2021
- Publisher
- Packt
- Duration
- 17 hours 41 minutes
- ISBN
- 9781801074490