Modern OpenGL C++ 3D Game Tutorial Series & 3D Rendering [Video]
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Introduction
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SETUP
- GLFW & GLEW Windows (Absolute Linking) Setup
- GLFW & GLEW Windows (Relative Linking) Setup
- GLFW & GLEW Mac Setup
- SDL & GLEW Windows (Absolute Linking) Setup
- SDL & GLEW Windows (Relative Linking) Setup
- SDL & GLEW Mac Setup
- SFML & GLEW Windows (Absolute Linking) Setup
- SFML & GLEW Windows (Relative Linking) Setup
- SFML & GLEW Mac Setup
- GLM Windows Setup
- SOIL Windows Setup
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GETTING STARTED
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LIGHTING
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MODEL LOADING
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ADVANCED
About this video
Learn about the fundamentals that make the awesome games we play and the game engines behind them. A step by step process is used to show everything from setting up to essential Modern OpenGL features. Gain a good understanding of the following concepts: Setting Up on Windows and Mac using GLFW, SDL and SFML, 2D Drawing, 3D Drawing, Texturing, Lighting, 3D Rendering, Shaders/GLSL, Model Loading, Cube Mapping, C++ Programming, C++ Game Development. OpenGL is the most popular graphics library in the world; most mobile games use OpenGL and many other applications as well. You will be provided with the full source code to aid in development during and after this course. The source code is free to use in as many projects as you wish.
Style and Approach
A 12-hour course on OpenGL that helps us make awesome games.
- Publication date:
- December 2017
- Publisher
- Packt
- Duration
- 12 hours 47 minutes
- ISBN
- 9781788997768