About this video

Learn about the fundamentals that make the awesome games we play and the game engines behind them. A step by step process is used to show everything from setting up to essential Modern OpenGL features. Gain a good understanding of the following concepts: Setting Up on Windows and Mac using GLFW, SDL and SFML, 2D Drawing, 3D Drawing, Texturing, Lighting, 3D Rendering, Shaders/GLSL, Model Loading, Cube Mapping, C++ Programming, C++ Game Development. OpenGL is the most popular graphics library in the world; most mobile games use OpenGL and many other applications as well. You will be provided with the full source code to aid in development during and after this course. The source code is free to use in as many projects as you wish.

Style and Approach

A 12-hour course on OpenGL that helps us make awesome games.

Publication date:
December 2017
Publisher
Packt
Duration
12 hours 47 minutes
ISBN
9781788997768

About the Author

  • Frahaan Hussain

    Frahaan is the CEO of Sonar Systems which is the world leader in educational material for the game engine Cocos2d-x, one of the best and the most popular game engines in the world. With years of experience in programming and running an online education platform (Sonar Learning), he enjoys to help and support new programmers like you. He is also a University Lecturer teaching a variety of topics in Games Programming from Games Design to OpenGL Shader Programming.

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