Flutter for Beginners - Second Edition
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Section 1: Introduction to Flutter and Dart
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Free ChapterChapter 1: An Introduction to Flutter
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Chapter 2: An Introduction to Dart
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Chapter 3: Flutter versus Other Frameworks
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Chapter 4: Dart Classes and Constructs
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Section 2: The Flutter User Interface – Everything Is a Widget
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Chapter 5: Widgets – Building Layouts in Flutter
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Chapter 6: Handling User Input and Gestures
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Chapter 7: Routing – Navigating between Screens
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Section 3: Developing Fully Featured Apps
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Chapter 8: Plugins – What Are They and How Do I Use Them?
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Chapter 9: Popular Third-Party Plugins
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Chapter 10: Using Widget Manipulations and Animations
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Section 4: Testing and App Release
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Chapter 11: Testing and Debugging
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Chapter 12: Releasing Your App to the World
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There have been many attempts at creating frameworks that are truly cross-platform, but most struggle to create a native-like experience at high performance levels. Flutter achieves this with an elegant design and a wealth of third-party plugins, making it the future of mobile app development. If you are a mobile developer who wants to create rich and expressive native apps with the latest Google Flutter framework, this book is for you.
This book will guide you through developing your first app from scratch all the way to production release. Starting with the setup of your development environment, you'll learn about your app's UI design and responding to user input via Flutter widgets, manage app navigation and screen transitions, and create widget animations. You'll then explore the rich set of third party-plugins, including Firebase and Google Maps, and get to grips with testing and debugging. Finally, you'll get up to speed with releasing your app to mobile stores and the web.
By the end of this Flutter book, you'll have gained the confidence to create, edit, test, and release a full Flutter app on your own.
- Publication date:
- October 2021
- Publisher
- Packt
- Pages
- 370
- ISBN
- 9781800565999