This chapter is about writing code that makes decisions, repeats blocks of statements, converts between types, handling exceptions, and checking for overflows in number variables.
This chapter covers the following sections:
- Selection statements
- Iteration statements
- Casting and converting between types
- Handling exceptions
- Checking for overflow
Every application needs to be able to select from choices and branch along different code paths. The two selection statements in C# are if
and switch
. You can use if
for all your code, but switch
can simplify your code in some common scenarios.
Start Microsoft Visual Studio 2017. In Visual Studio, press Ctrl + Shift + N or choose File
| New
| Project...
.
In theNew Project
dialog, in the Installed
list, select Visual C#
. In the list at the center, select Console App (.NET Core)
, type the name SelectionStatements
, change the location to C:\Code
, type the solution name Chapter03
, and then click on OK
.
If you have completed the previous chapters, then you will already have a Code
folder in your user folder. If not, create it, and then create a subfolder named Chapter03
, and then a sub-subfolder named SelectionStatements
.
Start Visual Studio Code and open the /Chapter03/SelectionStatements/
folder.
In Visual Studio Code, navigate toView
| Integrated Terminal
, and then enter the following command:
dotnet new console
The if
statement determines which branch to follow by evaluating a Boolean expression. The else
block is optional. The if
statement can be nested and combined. Each Boolean expression can be independent of the others.
Add the following statements inside the Main
method to check whether this console application has any arguments passed to it:
if (args.Length == 0) { WriteLine("There are no arguments."); } else { WriteLine("There is at least one argument."); }
As there is only a single statement inside each block, this code can be written without the curly braces, as shown in the following code:
if (args.Length == 0) WriteLine("There are no arguments."); else WriteLine("There is at least one argument.");
This style of the if
statement is not recommended because it can introduce serious bugs, for example, the infamous #gotofail bug in Apple's iPhone operating system. For 18 months after Apple's iOS 6 was released, it had a bug in its Secure Sockets Layer (SSL) encryption code, which meant that any user running Safari to connect to secure websites, such as their bank, were not properly secure because an important check was being accidentally skipped: https://gotofail.com/
Just because you can leave out the curly braces, doesn't mean you should. Your code is not "more efficient" without them, instead, it is less maintainable and potentially more dangerous, as this tweet points out:
A feature introduced with C# 7 is pattern matching. The if
statement can use the is
keyword in combination with declaring a local variable to make your code safer.
Add the following statements to the end of the Main
method. If the value stored in the variable named o
is an int
, then the value is assigned to the local variable named i
, which can then be used inside the if
statement. This is safer than using the variable named o
because we know for sure that i
is an int
variable and not something else:
object o = "3"; int j = 4; if(o is int i) { WriteLine($"{i} x {j} = {i * j}"); } else { WriteLine("o is not an int so it cannot multiply!"); }
Run the console application and view the output:
o is not an int so it cannot multiply!
Delete the double-quote characters around the "3"
value so that the value stored in the variable named o
is an int
type instead of a string
type and then rerun the console application and view the output:
3 x 4 = 12
The switch
statement is different from the if
statement because it compares a single expression against a list of multiple possible cases. Every case is related to the single expression. Every case must end with the break
keyword (like case 1
in the following code) or the goto case
keywords (like case 2
in the following code), or they should have no statements (like case 3
in the following code).
Enter the following code after the if
statements that you wrote previously. Note that the first line is a label that can be jumped to and the second line generates a random number. The switch
statement branches based on the value of this random number:
A_label: var number = (new Random()).Next(1, 7); WriteLine($"My random number is {number}"); switch (number) { case 1: WriteLine("One"); break; // jumps to end of switch statement case 2: WriteLine("Two"); goto case 1; case 3: case 4: WriteLine("Three or four"); goto case 1; case 5: // go to sleep for half a second System.Threading.Thread.Sleep(500); goto A_label; default: WriteLine("Default"); break; } // end of switch statement
Note
Good Practice
You can use the goto
keyword to jump to another case or a label. The goto
keyword is frowned upon by most programmers but can be a good solution to code logic in some scenarios. Use it sparingly.
In Visual Studio 2017, run the program by pressing Ctrl + F5.
In Visual Studio Code, run the program by entering the following command into Integrated Terminal
:
dotnet run
Run the program multiple times to see what happens in various cases of random numbers, as shown in the following output from Visual Studio Code:
bash-3.2$ dotnet run
My random number is 4
Three or four
One
bash-3.2$ dotnet run
My random number is 2
Two
One
bash-3.2$ dotnet run
My random number is 1
One
Like the if
statement, the switch
statement supports pattern matching in C# 7. The case values no longer need to be literal values. They can be patterns.
Add the following statement to the top of the file:
using System.IO;
Add the following statements to the end of the Main
method:
Note
If you are using macOS, then swap the commented statement that sets the path
variable and replace my username with your user folder name.
// string path = "/Users/markjprice/Code/Chapter03"; // macOS string path = @"C:\Code\Chapter03"; // Windows Stream s = File.Open( Path.Combine(path, "file.txt"), FileMode.OpenOrCreate); switch(s) { case FileStream writeableFile when s.CanWrite: WriteLine("The stream is to a file that I can write to."); break; case FileStream readOnlyFile: WriteLine("The stream is to a read-only file."); break; case MemoryStream ms: WriteLine("The stream is to a memory address."); break; default: // always evaluated last despite its current position WriteLine("The stream is some other type."); break; case null: WriteLine("The stream is null."); break; }
Note that the variable named s
is declared as a Stream
type.
Note
You will learn more about the System.IO
namespace and the Stream
type in Chapter 7,Working with Files, Streams, and Serialization. You can read more about pattern matching at the following link:https://docs.microsoft.com/en-us/dotnet/csharp/pattern-matching
In .NET, there are multiple subtypes of Stream
, including FileStream
and MemoryStream
. In C# 7 and later, your code can more concisely both branch, based on the subtype of stream, and declare and assign a local variable to safely use it.
Also, note that the case
statements can include a when
keyword to perform more specific pattern matching. In the first case
statement in the preceding code, s
would only be a match if the stream was FileStream
and its CanWrite
property was true.
Iteration statements repeat a block either while a condition is true or for each item in a group. The choice of which statement to use is based on a combination of ease of understanding to solve the logic problem and personal preference.
Use either Visual Studio 2017 or Visual Studio Code to add a new console application project named IterationStatements
.
In Visual Studio 2017, you can set the solution's start up project to be the current selection so that the current project runs when you press Ctrl + F5.
The while
statement evaluates a Boolean expression and continues to loop while it is true.
Type the following code inside the Main
method:
int x = 0; while (x < 10) { WriteLine(x); x++; }
Run the console application and view the output:
0123456789
The do
statement is like while
, except the Boolean expression is checked at the bottom of the block instead of the top, which means that it always executes at least once.
Type the following code at the end of the Main
method and run it:
string password = string.Empty; do { Write("Enter your password: "); password = ReadLine(); } while (password != "secret"); WriteLine("Correct!");
You will be prompted to enter your password repeatedly until you enter it correctly, as shown in the following output:
Enter your password: password
Enter your password: 12345678
Enter your password: ninja
Enter your password: asdfghjkl
Enter your password: secret
Correct!
As an optional exercise, add statements so that the user can only make ten attempts before an error message is displayed.
The for
statement is like while
, except that it is more succinct. It combines an initializer statement that executes once at the start of the loop, a Boolean expression to check whether the loop should continue, and an incrementer that executes at the bottom of the loop. The for
statement is commonly used with an integer counter, as shown in the following code:
for (int y = 1; y <= 10; y++) { WriteLine(y); }
Run the console application and view the output, which should be the numbers 1 to 10.
The foreach
statement is a bit different from the other three iteration statements. It is used to perform a block of statements on each item in a sequence, for example, an array or collection. Each item is read-only, and if the sequence is modified during iteration, for example, by adding or removing an item, then an exception will be thrown.
Type the following code inside the Main
method, which creates an array of string variables and then outputs the length of each of them:
string[] names = { "Adam", "Barry", "Charlie" }; foreach (string name in names) { WriteLine($"{name} has {name.Length} characters."); }
Run the console application and view the output:
Adam has 4 characters.
Barry has 5 characters.
Charlie has 7 characters.
Technically, the foreach
statement will work on any type that implements an interface called IEnumerable
. An interface is a contract and you will learn more about them in Chapter 4,Implementing Interfaces and Inheriting Classes.
The compiler turns the foreach
statement in the preceding code into something like this:
IEnumerator e = names.GetEnumerator(); while (e.MoveNext()) { string name = (string)e.Current; // Current is read-only! WriteLine($"{name} has {name.Length} characters."); }
You will often need to convert between different types. For example, data input is often done into a text field, so it is initially stored in a variable of the string
type, but it then needs to be converted into a date, or time, or number, or some other data type, depending on how it should be stored and processed.
Casting has two varieties: implicit and explicit. Implicit casting happens automatically and it is safe, meaning that you will not lose any information. Explicit casting must be performed manually because it may lose information, for example, the accuracy of a number. By explicitly casting, you are telling the C# compiler that you understand and accept the risk.
Add a new console application project named CastingConverting
.
Implicitly casting an int
variable into a double
variable is safe.
In the Main
method, enter the following statements:
int a = 10; double b = a; // an int can be stored in a double WriteLine(b);
You cannot implicitly cast a double
variable into an int
variable because it is potentially unsafe and would lose data.
In the Main
method, enter the following statements:
double c = 9.8; int d = c; // compiler gives an error for this line WriteLine(d);
In Visual Studio 2017, press Ctrl + W, E to view the Error List
, as shown in the following screenshot:
In Visual Studio Code, either view the PROBLEMS
window, or enter the dotnet run
command, which will give the following output:
Compiling Ch03_CastingConverting for .NETCoreApp,Version=v1.1
/usr/local/share/dotnet/dotnet compile-csc
@/Users/markjprice/Code/Chapter03/Ch03_CastingConverting/obj/
Debug/netcoreapp1.1/dotnet-compile.rsp returned Exit Code 1
/Users/markjprice/Code/Chapter03/Ch03_CastingConverting/Program.cs(14
,21): error CS0266: Cannot implicitly convert type 'double' to 'int'.
An explicit conversion exists (are you missing a cast?)
Compilation failed.
0 Warning(s)
1 Error(s)
Time elapsed 00:00:01.0461813
You must explicitly cast a double
variable into an int
variable using a pair of round brackets around the type you want to cast the double
type into. The pair of round brackets is the cast operator. Even then, you must beware that the part after the decimal point will be trimmed off without warning.
Modify the assignment statement for the d
variable, as shown in the following code:
double c = 9.8;
int d = (int)c;
WriteLine(d); // d is 9 losing the .8 part
Run the console application and view the output:
10
9
We must perform a similar operation when moving values between larger integers and smaller integers. Again, beware that you might lose information because any value too big will get set to -1
!
Enter the following code:
long e = 10; int f = (int)e; WriteLine($"e is {e} and f is {f}"); e = long.MaxValue; f = (int)e; WriteLine($"e is {e} and f is {f}");
Run the console application and view the output:
e is 10 and f is 10
e is 9223372036854775807 and f is -1
An alternative to using the casting operator is to use the System.Convert
type.
At the top of the Program.cs
file, type the following code:
using static System.Convert;
Add the following statements to the bottom of the Main
method:
double g = 9.8; int h = ToInt32(g); WriteLine($"g is {g} and h is {h}");
Run the console application and view the output:
g is 9.8 and h is 10
Note
One difference between casting and converting is that converting rounds the double value up to 10
instead of trimming the part after the decimal point.
The System.Convert
type can convert to and from all the C# number types as well as Booleans, strings, and date and time values.
You have now seen that the cast operator trims the decimal part of a real number and that the convert methods round up or down. However, what is the rule for rounding?
In British primary schools, children are taught to round up if the decimal part is .5
or higher and round down if the decimal part is less.
Enter the following code:
double i = 9.49; double j = 9.5; double k = 10.49; double l = 10.5; WriteLine($"i is {i}, ToInt(i) is {ToInt32(i)}"); WriteLine($"j is {j}, ToInt(j) is {ToInt32(j)}"); WriteLine($"k is {k}, ToInt(k) is {ToInt32(k)}"); WriteLine($"l is {l}, ToInt(l) is {ToInt32(l)}");
Run the console application and view the output:
i is 9.49, ToInt(i) is 9
j is 9.5, ToInt(j) is 10
k is 10.49, ToInt(k) is 10
l is 10.5, ToInt(l) is 10
Note that the rule for rounding in C# is subtly different. It will round up if the decimal part is .5
or higher and the nondecimal part is odd, but it will round down if the nondecimal part is even. It always rounds down if the decimal part is less than .5
.
This rule is known as Banker's Rounding, and it is preferred because it reduces bias. Sadly, other languages such as JavaScript use the primary school rule.
The most common conversion is from any type into a string
variable, so all types have a method named ToString
that they inherit from the System.Object
class.
The ToString
method converts the current value of any variable into a textual representation. Some types can't be sensibly represented as text so they return their namespace and type name.
Add the following statements to the bottom of the Main
method:
int number = 12; WriteLine(number.ToString()); bool boolean = true; WriteLine(boolean.ToString()); DateTime now = DateTime.Now; WriteLine(now.ToString()); object me = new object(); WriteLine(me.ToString());
Run the console application and view the output:
12
True
27/01/2017 13:48:54
System.Object
When you have a binary object that you want to store or transmit, it is best not to send the raw bits, because you never know how those bits could be misinterpreted, for example, by the network protocol transmitting them or another operating system that is reading the store binary object.
The safest thing to do is to convert the binary object into a string of safe characters. Programmers call this Base64 encoding.
The Convert
type has a pair of methods, ToBase64String
and FromBase64String
, that perform this conversion for you.
Add the following statements to the end of the Main
method:
// allocate array of 128 bytes byte[] binaryObject = new byte[128]; // populate array with random bytes (new Random()).NextBytes(binaryObject); WriteLine("Binary Object as bytes:"); for(int index = 0; index < binaryObject.Length; index++) { Write($"{binaryObject[index]:X} "); } WriteLine(); // convert to Base64 string string encoded = Convert.ToBase64String(binaryObject); WriteLine($"Binary Object as Base64: {encoded}");
Note
By default, an int
value would output assuming decimal notation, that is, base10. You can use format codes such as index:X
to format the value using hexadecimal notation.
Run the console application and view the output:
Binary Object as bytes:
B3 4D 55 DE 2D E BB CF BE 4D E6 53 C3 C2 9B 67 3 45 F9 E5 20 61 7E 4F 7A 81 EC 49 F0 49 1D 8E D4 F7 DB 54 AF A0 81 5 B8 BE CE F8 36 90 7A D4 36 42 4 75 81 1B AB 51 CE 5 63 AC 22 72 DE 74 2F 57 7F CB E7 47 B7 62 C3 F4 2D 61 93 85 18 EA 6 17 12 AE 44 A8 D B8 4C 89 85 A9 3C D5 E2 46 E0 59 C9 DF 10 AF ED EF 8AA1 B1 8D EE 4A BE 48 EC 79 A5 A 5F 2F 30 87 4A C7 7F 5D C1 D 26 EE
Binary Object as Base64: s01V3i0Ou8++TeZTw8KbZwNF+eUgYX5PeoHsSfBJHY7U99tUr6CBBbi+zvg2kHrUNkIEdYEbq1HOBWOsInLedC9Xf8vnR7diw/QtYZOFGOoGFxKuRKgNuEyJhak81eJG4FnJ3xCv7e+KobGN7kq+SOx5pQpfLzCHSsd/XcENJu4=
The second most common conversion is from strings to numbers or date and time values. The opposite of ToString
is Parse
. Only a few types have a Parse
method, including all the number types and DateTime
.
Add the following statements to the Main
method:
int age = int.Parse("27"); DateTime birthday = DateTime.Parse("4 July 1980"); WriteLine($"I was born {age} years ago."); WriteLine($"My birthday is {birthday}."); WriteLine($"My birthday is {birthday:D}.");
Run the console application and view the output:
I was born 27 years ago.
My birthday is 04/07/1980 00:00:00.
My birthday is 04 July 1980.
Note
By default, a date and time value outputs with the short date and time format. You can use format codes such as D
to output only the date part using long date format. There are many other format codes for common scenarios.
One problem with the Parse
method is that it gives errors if the string cannot be converted.
Add the following statements to the bottom of the Main
method:
int count = int.Parse("abc");
Run the console application and view the output:
Unhandled Exception: System.FormatException: Input string was not in
a correct format.
To avoid errors, you can use the TryParse
method instead. TryParse
attempts to convert the input string and returns true
if it can convert it and false
if it cannot. The out
keyword is required to allow the TryParse
method to set the count variable when the conversion works.
Replace the int count
declaration with the following statements:
Write("How many eggs are there? "); int count; string input = Console.ReadLine(); if (int.TryParse(input, out count)) { WriteLine($"There are {count} eggs."); } else {
WriteLine("I could not parse the input."); }
Run the application twice. The first time, enter 12
. You will see the following output:
How many eggs are there? 12
There are 12 eggs.
The second time, enter twelve
. You will see the following output:
How many eggs are there? twelve
I could not parse the count.
You've seen several scenarios when errors have occurred when converting types. C# calls this, an exception has been thrown.
Good practice is to avoid writing code that will throw an exception whenever possible, perhaps by performing if
statement checks, but sometimes you can't. In those scenarios, you must catch the exception and handle it.
As you have seen, the default behavior of a console application is to display details about the exception in the output and then stop running the application.
You can take control over how to handle exceptions using the try
statement.
Add a new console application project named HandlingExceptions
.
When you know that a statement can cause an error, you should wrap that statement in a try
block. For example, parsing from a string to a number can cause an error. We do not have to do anything inside the catch
block. When the following code executes, the error will get caught and will not be displayed, and the console application will continue running.
In the Main
method, add the following statements:
WriteLine("Before parsing"); Write("What is your age? "); string input = Console.ReadLine(); try { int age = int.Parse(input); WriteLine($"You are {age} years old."); } catch { } WriteLine("After parsing");
Run the console application and enter a valid age, for example, 43
:
Before parsing
What is your age? 43
You are 43 years old.
After parsing
Run the console application again and enter an invalid age, for example, kermit
;
Before parsing
What is your age? kermit
After parsing
The exception was caught, but it might be useful to see the type of error that occurred.
Modify the catch
statement to look like this:
catch(Exception ex) { WriteLine($"{ex.GetType()} says {ex.Message}"); }
Run the console application and again enter an invalid age, for example, kermit
:
Before parsing
What is your age? kermit
System.FormatException says Input string was not in a correct format.
After parsing
Now that we know which specific type of exception occurred, we can improve our code by catching just that type of exception and customizing the message that we display to the user.
Leave the existing catch
block, but add the following code above it:
catch (FormatException) { WriteLine("The age you entered is not a valid number format."); } catch (Exception ex) { WriteLine($"{ex.GetType()} says {ex.Message}"); }
Run the program and again enter an invalid age, for example, kermit
:
Before parsing
What is your age? kermit
The age you entered is not a valid number format.
After parsing
The reason we want to leave the more general catch
below is that there might be other types of exceptions that can occur. For example, run the program and enter a number that is too big for an integer, for example, 9876543210
:
Before parsing
What is your age? 9876543210
System.OverflowException says Value was either too large or too small for an
Int32.
After parsing
Let's add another catch for this new type of exception:
catch(OverflowException) { WriteLine("Your age is a valid number format but it is either too big or small."); } catch (FormatException) { WriteLine("The age you entered is not a valid number format."); }
Rerun the program one more time and enter a number that is too big:
Before parsing
What is your age? 9876543210
Your age is a valid number format but it is either too big or small.
After parsing
Note
The order in which you catch exceptions is important. The correct order is related to the inheritance hierarchy of the exception types. You will learn about inheritance in Chapter 3, Building Your Own Types with Object-Oriented Programming. However, don't worry too much about this—the compiler will give you build errors if you get exceptions in the wrong order anyway.
Earlier, we saw that when casting between number types, it was possible to lose information, for example, when casting from a long
variable to an int
variable. If the value stored in a type is too big, it will overflow.
Add a new console application project named CheckingForOverflow
.
The checked
statement tells .NET to throw an exception when an overflow happens instead of allowing it to happen silently.
We set the initial value of an int
variable to its maximum value minus one. Then, we increment it several times, outputting its value each time. Note that once it gets above its maximum value, it overflows to its minimum value and continues incrementing from there.
Type the following code in the Main
method and run the program:
int x = int.MaxValue - 1; WriteLine(x); x++; WriteLine(x); x++; WriteLine(x); x++; WriteLine(x);
Run the console application and view the output:
2147483646
2147483647
-2147483648
-2147483647
Now, let's get the compiler to warn us about the overflow using the checked
statement:
checked { int x = int.MaxValue - 1; WriteLine(x); x++; WriteLine(x); x++; WriteLine(x); x++; WriteLine(x); }
Run the console application and view the output:
2147483646
2147483647
Unhandled Exception: System.OverflowException: Arithmetic operation
resulted in an overflow.
Just like any other exception, we should wrap these statements in a try
block and display a nicer error message for the user:
try { // previous code goes here } catch(OverflowException) { WriteLine("The code overflowed but I caught the exception."); }
Run the console application and view the output:
2147483646
2147483647
The code overflowed but I caught the exception.
A related keyword is unchecked
. This keyword switches off overflow checks within a block of code.
Type the following statement at the end of the previous statements. The compiler will not compile this statement because it knows it would overflow:
int y = int.MaxValue + 1;
Press F6 or enter the dotnet run
commandto build and notice the error, as shown in the following screenshot from Visual Studio 2017:
Note that this is a compile-time check. To disable compile-time checks, we can wrap the statement in an unchecked
block, as shown in the following code:
unchecked { int y = int.MaxValue + 1; WriteLine(y); // this will output -2147483648 y--; WriteLine(y); // this will output 2147483647 y--; WriteLine(y); // this will output 2147483646 }
Run the console application and view the output:
2147483646
2147483647
The code overflowed but I caught the exception.
-2147483648
2147483647
2147483646
Of course, it would be rare that you would want to explicitly switch off a check like this because it allows an overflow to occur. But, perhaps, you can think of a scenario where you might want that behavior.
This section is about how to find quality information about programming on the web.
The definitive resource for getting help with Microsoft developer tools and platforms used to be Microsoft Developer Network (MSDN). Now, it is Microsoft Docs: https://docs.microsoft.com/
Visual Studio 2017 is integrated with MSDN and Docs, so if you press F1 inside a C# keyword or type, then it will open your browser and take you to the official documentation.
Another useful keystroke in both Visual Studio 2017 and Visual Studio Code is F12. This will show what the public definition of the type looks like by reading the metadata in the compiled assembly. Some tools will even reverse-engineer from the metadata and IL code back into C# for you.
Enter the following code, click inside int
, and then press F12 (or right-click and choose Go To Definition
):
int z;
In the new code window that appears, you can see that int
is in the mscorlib.dll
assembly; it is named Int32
; it is in the System
namespace; and int
is therefore an alias for System.Int32
, as shown in the following screenshot:
>
Microsoft defined int
using a struct
keyword, meaning that int
is a value type stored on the stack. You can also see that int
implements interfaces such as IComparable
and has constants for its maximum and minimum values.
In the code editor window, scroll down to find the Parse
methods and in Visual Studio 2017, you will need to click on the small box with a plus symbol in them to expand the code like I have done in the following screenshot:
In the comment, you will see that Microsoft has documented what exceptions might occur if you call this method (ArgumentNullException
, FormatException
, and OverflowException
).
Now, we know that we need to wrap a call to this method in a try
statement and which exceptions to catch.
Stack Overflow is the most popular third-party website for getting answers to difficult programming questions. It is so popular that search engines such as DuckDuckGo have a special way to write a query to search the site.
Go to >DuckDuckGo.com and enter the following query:
!so securestring
You can search Google with advanced search options to increase the likelihood of finding what you need.
For example, if you are searching for information about garbage collection
using a simple Google query, you will see a Wikipedia definition of garbage collection in computer science, and then a list of garbage collection services in your local area, as shown in the following screenshot:
We can improve the search by restricting it to a useful site such as Stack Overflow, as shown in the following screenshot:
We can improve the search even more by removing languages that we might not care about such as C++, as shown in the following screenshot:
To keep up to date with .NET, an excellent blog to subscribe to is the official .NET Blog written by the .NET engineering teams. (https://blogs.msdn.microsoft.com/dotnet/).
A design pattern is a general solution to a common problem. Programmers have been solving the same problems over and over. When the community discovers a good reusable solution, we call it a design pattern. Many design patterns have been documented over the years.
Navigate to the following link to read about common design patterns:
https://en.wikipedia.org/wiki/Software_design_pattern#Classification_and_list
Microsoft has a group called patterns & practices that specializes in documenting and promoting design patterns for Microsoft products.
Note
Good Practice
Before writing new code, search to see if someone else has already solved the problem in a general way.
One of the most common patterns is the Singleton pattern. Examples of Singleton in .NET are the Console
and Math
types.
Note
Read more about the Singleton pattern at: https://en.wikipedia.org/wiki/Singleton_pattern