Building AR Applications with Unity and Vuforia [Video]

5 (2 reviews total)
By Daniel Wise
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About this video

The possibilities of Augmented Reality in application development is limitless and with the use of AR.js providing a framework with a set of utilities, we have a solution for efficiently doing AR on the web. It is very fast, provides pure web solution, open source and cross-platform. So anybody with a modern phone can enjoy open-source AR applications.

Vuforia is the latest addition within the new version of unity engine and one of the top AR SDKs on the market today.In this course you will learn to create AR applications using Unity and Vuforia and deploy them directly to our mobile devices for Android platform, and a brief on implementing these to iOS platform as well. You will begin by learning the main features of Vuforia by creating a simple application. You will be introduced to Vuforia developer portal, where you can access the marker database to create your own custom markers to use for your projects. Once you have a good understanding of how the Vuforia SDK can work, you will then explore different facets of AR development. A few useful applications will take a look into an AR drawing app, an object identifier/translator, a voice activated app and a face tracking app (like Snapchat). By creating these projects you will be able to understand the vast possibilities of AR technology and explore its important features.

By the end of this course you will have a firm understanding of how to develop AR focused applications using Unity and Vuforia, and also how other technologies can be used in development to extend the functionalities of these apps.

Style and Approach

This course will make the viewers familiar with Vuforia and provide the user with step-by-step guides to create various AR applications in order to expose them to different purposes AR can be used for. We will accomplish this by also incorporating other APIs to be used along with Unity and Vuforia in order to make these AR applications more interactive.

Publication date:
February 2018
Publisher
Packt
Duration
3 hours 3 minutes
ISBN
9781788999199

About the Author

  • Daniel Wise

    Daniel Wise has worked in various career paths both domestic and abroad, and since then he focused on the tech field. He began his journey learning programming on Treehouse.com while he lived abroad in Busan, South Korea. His interest in tech began to grow after being accepted into the Flatiron School and returned to the USA to pursue this new career.

    He has gained experience in the tech field not just on the development side but on the business side as well. His experience and hard work running an indie game studio (known as Ultima Game Studios) paid off when their game demo was chosen to be exhibited at PAX East 2017. This experience in the gaming industry allowed him to utilize his talents in both development and marketing.

    Currently he is a busy freelancer, handling projects in Unity development and also writing technical lessons to share his knowledge online. He believes that it is his duty to help others learn about tech/coding while creating projects and learning new things himself. He also assesses promotional ideas and strategies for those looking to promote their businesses online.

    Browse publications by this author

Latest Reviews

(2 reviews total)
It helps my work in my thesis project.
Exceptional material and very well presented
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