Home Game-development Building a Game with Unity and Blender [Video]

Building a Game with Unity and Blender [Video]

By Lee Zhi Eng
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50+ new titles added every month on new and emerging tech
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What do you get with a Packt Subscription?
This book & 6500+ ebooks & video courses on 1000+ technologies
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50+ new titles added every month on new and emerging tech
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Customised display settings for better reading experience
50+ new titles added every month on new and emerging tech
Playlists, Notes and Bookmarks to easily manage your learning
Mobile App with offline access
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Download this book in EPUB and PDF formats
Access this title in our online reader
DRM FREE - Read whenever, wherever and however you want
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What do you get with video?
Download this video in MP4 format
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What do you get with video?
Stream this video
Access this title in our online reader
DRM FREE - Watch whenever, wherever and however you want
Online reader with customised display settings for better learning experience
What do you get with Audiobook?
Download a zip folder consisting of audio files (in MP3 Format) along with supplementary PDF
What do you get with Exam Trainer?
Flashcards, Mock exams, Exam Tips, Practice Questions
Access these resources with our interactive certification platform
Mobile compatible-Practice whenever, wherever, however you want
About this video

In the wake of the indie game development scene, game development tools are no longer luxury items costing up to millions of dollars but are now affordable by smaller teams or even individual developers. Among these cutting-edge applications, Blender and Unity stand out from the crowd as a powerful combination that allows small-to-no budget indie developers or hobbyists alike to develop games they have always dreamt of creating.

Starting from the beginning, this video will cover designing the game concept, constructing the gameplay, creating the characters and environment, implementing game logic and basic Artificial Intelligence, and finally deploying the game for others to play. By sequentially working through the steps in each section, you will quickly master the skills required to develop your dream game from scratch.

Style and Approach

A step-by-step approach with tons of screenshots and sample code for viewers to follow and learn from. Each topic is explained sequentially and placed in context so that viewers can get a better understanding of every step in the process of creating a fully functional game.

Publication date:
January 2017
Publisher
Packt
Duration
2 hours
ISBN
9781787286948

About the Author
  • Lee Zhi Eng

    Lee Zhi Eng is a self-taught programmer who has worked as an artist and programmer at several game studios before becoming a part-time lecturer for 2 years at a university, teaching game development subjects related to Unity and Unreal Engine.

    He has not only taken part in various projects related to games, interactive apps, and virtual reality, but has also participated in multiple projects that are more oriented toward software and system development. When he is not writing code, he enjoys traveling, photography, and exploring new technologies.

    Browse publications by this author
Building a Game with Unity and Blender [Video]
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