Blender to Unreal Engine - Become a Dungeon Prop Artist [Video]
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Mobile compatible-Practice whenever, wherever, however you want
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Free ChapterDownload Pack and Blender Basics
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Basic Modelling Workflow
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Preparing Our Meshes for Texturing
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Working with Lighting in Blender
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Setting Up and Customizing Materials
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Setting Up Our Asset Manager
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Basic 3D Modelling Workflow
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Mid-Level 3D Modelling Workflows
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Mid-Level Texturing Workflow
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Creating the Crown Jewels
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Working with Different Kinds of Texture Maps
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Barrels and Crates modelling
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Working with Water
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Working with Decals
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Advanced Modelling Techniques
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Creating Treasure
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Combining Props
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Working with More Complex Curves
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Creating More Complex Props
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Speeding Up Our Workflow
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Creating Furniture Like Ikea
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Working with Cloth
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Customizing Decal Materials
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A Crash Course in Geometry Nodes
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Game of Thrones Style Stocks
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Working with Emission Materials
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Creating Realism in Our Prop
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What Is Modifier Stacking?
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How to Create Low-Poly Weapons
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Creative Ways of Using Topology
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Creating More Complex Geometry Nodes
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Modelling the Final More Complex Props
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Bringing All Our Modelling Techniques Together
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Working with Blender Cycles X
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Compositing Renders
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Welcome to Realtime Rendering
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Learning about Animation Paths
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Unreal Engine 5 Blender Setup
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Exporting Blender Assets
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Introduction to Unreal Engine
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Importing Assets to UE5
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Reassigning Material Instances
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Adjusting Texture for Our PBR materials
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Setting Up Metal Material
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Creating Parameters to Adjust Our Material Instances
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Assigning Multiple Textures
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Working with Transparency
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Creating Additional Color Control for Our Materials
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Working with Decal
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Setting Up Transparency Overlay Materials
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Working with Collisions in UE5
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Setting Up Prop Collection Prefabs
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Creating Torches and Candles
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Rendering Our work in UE5
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Setting Up 3D Prop Pack for Other Unreal Engine Projects
About this
video
Have you ever wanted to build an entire game world using 3D props and assets that will populate your space and envelop players in medieval fantasy?
We have designed this course from the ground up to make sure that no matter your skill level, you will easily be able to follow along and, more importantly, learn most of the skills to create your own 3D game prop set.
In this course, you will build a small armory for your dungeon’s guard room, equipped with a couple of swords and a helmet next to a table with a candle on top, burning the night away as the guard sleeps and much more. You will learn how to build 3D props such as house banners, wall cages, stocks, a stretching rack, a guillotine, traditional stocks, a straw bed, table and chairs, torches, weapons rack, candles, books, parchment, gems, and other furniture. You will also learn how to bring these 3D models and props to life with custom materials, adding decals such as straw, blood, and stamps. This course will see you learn all the techniques that pros use and how they use them. Learn how to achieve realism using custom materials to create blood spatter that will look perfect for your torture chamber at the bottom of your dungeon!
Later, you will also learn how to export these assets from Blender and import them to Unreal Engine 5 so that these 3D assets can be used in any other project.
By the end of this, you would have created over 50+ 3D dungeon props from scratch, which you can then use in your future projects.
All the resources for this course are available at: https://github.com/PacktPublishing/Blender-to-Unreal-Engine---Become-a-Dungeon-Prop-Artist
- Publication date:
- January 2023
- Publisher
- Packt
- Duration
- 29 hours 25 minutes
- ISBN
- 9781837639441