Home Game Development Blender to Unreal Engine 5 - 3D Props - Medieval Windmill [Video]

Blender to Unreal Engine 5 - 3D Props - Medieval Windmill [Video]

By 3D Tudor Limited By Neil Ian Bettison
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Stream this video
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  1. Free Chapter
    Course Introduction Blender to Unreal Engine
About this video
In this course, we will be creating a medieval windmill, an intricate medieval asset requiring mechanical knowledge full of life through 3D animation. Our focus will be on creating realistic and fully functional subcomponents for our windmill, which will include an intricate set of wooden supports, balconies, stairs, a waterwheel, and windmill arms. You will learn how to use keyframes to key in different animations to the parts we want to animate. These will include our medieval windmill’s waterwheel, windmill arms, and windmill sign. Next, you will learn how to take control of your scene’s aesthetics through an HDRI system for lighting. You will also learn how to create your own materials using the shared textures and learn all about the gamma, hue, saturation, and some world Blender nodes. Finally, we will deep dive into Epic’s all-new Unreal Engine 5. You will learn everything, right from importing animations from Blender to having them work correctly in Unreal Engine 5 to render in real-time and creating our own portfolio gradient skybox! By the end of this course, you will be able to create your own 3D medieval windmill asset for your game. All the resources for this course are available at: https://github.com/PacktPublishing/Blender-to-Unreal-Engine-5---3D-Props---Medieval-Windmill
Publication date:
August 2022
Publisher
Packt
Duration
20 hours 57 minutes
ISBN
9781837631902

About the Author
  • 3D Tudor Limited By Neil Ian Bettison

    3D Tudor Limited By Neil Ian Bettison, Neil Bettison is a professional 3D artist with nine years of modelling experience, including assets, characters, and environments. After attending the University for Creative Arts (UCA) for a BA (Hons) Computer Games Arts degree, Neil began freelancing. In 2019, Neil Bettison founded 3D Tudor, a YouTube channel, to help other game developers because of his passion for 3D modeling. Neil’s instructor style—his to-the-point instructions and clear guidance—makes him an excellent tutor. Neil uses Blender for particle effects and complex asset animation. Neil can use two popular game engines, Unreal Engine 5, and Unity, with many years of experience in both.

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Blender to Unreal Engine 5 - 3D Props - Medieval Windmill  [Video]
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