Game characters
Our game will feature several objects, but only two game characters. The first game character is our Hero and will be controlled by the player. The second type of game character is the Enemies. They are non-player characters that are controlled by AI. Let's look more closely at both of these characters.
Hero
The player will play our game as the Hero, our game's protagonist. This is a character that we will import for use in our game. So, what can our Hero player character do? We already know we will be able to move them throughout our game environment using a combination of keyboard and mouse inputs. We also know that the left mouse button—our action button—will cause him to shoot bullets.
Important Note:
Because the Hero is controlled by a human player, it is referred to as the Player Character.
We will implement the following animations for the Hero:
- Idle: This animation will play when the character is not being moved...