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Author Posts - Programming

21 Articles
article-image-functional-python-programming-interview-steven-lott
Aaron Lazar
17 May 2018
8 min read
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Why functional programming in Python matters: Interview with best selling author, Steven Lott

Aaron Lazar
17 May 2018
8 min read
Python is currently one of the most popular and desired programming languages. Primarily for its simplicity, agility and ability to be used across a variety of software development projects. Although an Object Oriented language, Python supports an array of programming paradigms, including Functional Programming. Functional Programming is a paradigm that treats computation as the evaluation of math functions. It’s quite advantageous as it allows for efficient parallel programming and error-free code. We recently interviewed Steven Lott, a true Python professional and best-selling author of a number of Python books. Steven talks a bit about modern Python and how the language adapts well to the Functional paradigm, offering developers a range of solutions to build modern, cloud based applications. He also talks about his most recent book, the second edition of his best seller, Functional Python Programming, and how it will benefit developers looking to enter the world of functional programming with Python. About Steven Steven F. Lott has been programming since the 70s, when computers were large, expensive, and rare. As a contract software developer and architect, he has worked on hundreds of projects, from very small to very large. He's been using Python to solve business problems for over 10 years. Steven is a technomad who lives in various places on the east coast of the U.S. Follow his technology blog to stay updated on the latest trends in tech. You may also connect with him on LinkedIn. Key Takeaways Why learn Python? One of the major reasons developers appreciate Python, is because it’s simple, and has the ability to create succinct and expressive programs. For example, data scientists prefer Python because they can build sophisticated analytical tools using simple functions and produce useful results. Why Functional programming? The functional programming paradigm forms the perfect foundation for developers and architects to build and design modern architectures like Serverless. But Python isn’t inherently functional. Although an object oriented language at heart, Python can create higher order functions and other functional features. Python 3 has made this easier. Steven’s Python 4 wish list: In future versions of Python, Steven hopes to see a wider use of Unicode operator characters like × in addition, * for multiplication, and ÷ in addition to / for division. Also, he expects PyPy and RPython projects to be more widely used; future Pythons versions will benefit from optimizations and restructuring the interpreter. One of the most helpful features of Python 3 are type hints, which allow one to write clear and implicitly documented code while preventing the invoking of methods with wrong data types. Steven’s latest edition of Functional programming with Python, explores type hints in depth along with core language features such as lambdas, generator expressions, functions, and callable objects. Full Interview Python is one of the top programming languages. List down top 3 features of Python that make programmers love it.. It seems like programmers love Python primarily because it allows them to create succinct, expressive programs. Before long, they learn the vast library of code - is another reason for Python's immense popularity. Many people adopt Python because of the low barrier to entry: it really is as simple as download and start working. You've been working with Python for over a decade. How has your experience been with Python as a primary development language? Over my 40-year career, I've used a variety of languages. And I've found Python to be extremely productive. A team can build and deploy microservices-based applications at a tremendous pace. Data scientists can build sophisticated analytical tools using simple functions to produce useful results without the overheads of complex compile and build environments. Back when Python 3 just came into existence, we saw certain resistance to the notion of Python being apt for functional programming. How would you say Python has progressed since then? At its core, Python is an object-oriented language. Consequently some functional features aren't central. One of the essential functional design tools -- creating higher-order functions -- has always been part of Python. The wider use of generator functions in Python 3 has made functional Python programming much more common. Many Python applications are hybrids, mixing object-oriented and functional features of the language. Now that type hints are available, it becomes practical to use mypy to confirm that the code is very likely to work properly. For a developer who's picking up the Functional Programming paradigm for the first time, what do you think are the prerequisites? Functional programming is closely aligned to the core mathematical ideas of functions and functional composition. As a consequence, a minimal background in programming could be advantageous to help leverage essential function definitions and avoid needless state change. For programmers already heavily invested in procedural programming, it may be helpful to set the idea of stateful objects aside. In the above context, how does your book, Functional Python Programming, Second Edition, prepare its readers to be industry ready? What are the key takeaways for readers from your title and how does it help with the learning curve? The examples in the book are related to exploratory data analysis, an important skill in the broader area of data science. They also focus on the standard library, allowing someone to apply the functional design approach to other libraries and tools. I think a focus on the core language features (e.g., lambdas, generator expressions, functions, callable objects) provide a foundation that allows a programmer to apply the core ideas more widely to different kinds of problems and other software packages. What new and updated content is available in this edition, for developers who've purchased your previous book? Almost all of the examples have been rewritten to include type hints. This can be an important quality check helping to ensure the Python code works. When used with doctest examples, it becomes relatively easy to provide reliable, correct code. In a few cases, external packages (i.e., the pymonad library) don't have type hints and the examples reflect this gap. Can you throw some light on Functional Reactive Programming and how FRP with Python is boosting the implementation of modern architectures like Cloud Native and Serverless? The central idea of serverless programming -- a collection of isolated functions -- fits the functional programming paradigm very elegantly. The processing is generally stateless, with stand-alone functions waiting for their inputs. Ideas like "choreography" of web services work with this idea of stateless functions that respond to an input by producing an output. This leads to careful separation of persistence and state change from the other transformational processing. This helps create software with easy-to-understand behavior and implementation code that's very expressive of the algorithm. As Python inches towards a 4.0, what do you think should/can be changed/rectified in the language, for the better? At some point, I expect the PyPy and RPython projects to create some optimizations leading to a fundamental restructuring of the interpreter. Perhaps these changes could remove the need for the GIL (Global Interpreter Lock) by exposing a minimal kernel of code that requires exclusive access to internal data structures. Of more general interest, I'd hope to see wider use of Unicode operator characters like × in addition to * for multiplication, and ÷ in addition to / for division. Perhaps ∻ could be adopted for truncated division. This could also lead to use of ℝ instead of float and ℤ instead of int providing a more mathematical look to type hints. It would be nice to expand the use of the Unicode character set to create more readable programs. List down 3 reasons for developers to choose your book as the book of choice for Functional programming in Python. Programmers who want to create succinct and expressive code often find functional design to help them fulfill this. The Functional Python Programming book provides extensive examples that show multiple ways to achieve this goal. In many cases, generator functions and lazy processing can be a large performance improvement. A generator function can use less memory than a large data collection, and this change can be helpful. This book will provide number of examples of lazy processing to avoid creating large, in-memory collections. It can be difficult to get started with type hints. The use case in this book show type hints in somewhat more complex real-world situations. If you enjoyed this interview, head over to check out Steven’s latest edition of Functional Python Programming, He is leveraging Python to implement microservices and ETL pipelines. His other titles with Packt Publishing include Python Essentials, Mastering Object-Oriented Python, Functional Python Programming, and Python for Secret Agents. What is the difference between functional and object oriented programming? Building functional programs with F# Seven wrongs don’t make the one right: Solving a problem with Functional Javascript
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Richard Gall
14 Jun 2018
10 min read
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How Gremlin is making chaos engineering accessible [Interview]

Richard Gall
14 Jun 2018
10 min read
Despite considerable hype, chaos engineering doesn’t appear to have yet completely captured the imagination of the wider software engineering world. According to this year’s Skill Up survey, when asked, only 13% of developers said they were excited about it. But that doesn’t mean we should disregard - far from it. Like many of the best trends, it might blow up when we least expect. It might find its way onto your CTOs eyes in just a few months. As site reliability engineering grows as a discipline, and as businesses start to put a value on downtime, chaos engineering is likely to become a big part of the reliability and resilience toolkit. Gremlin, chaos engineering, and the end of the age of downtime “People are expected to always be up” says Matt Fornaciari, co-founder and CTO of Gremlin, a product that offers “failure as a service” to businesses. I spoke to Fornaciari last month to get a deeper insight on Gremlin and the team and ideas behind it. He believes the world has changed in recent years, and the days of service windows when sites would just be taken down for an hour or two for an update or change is over: “that’s unacceptable to people these days.” Fornaciari isn’t an unbiased observer, of course. The success of Gremlin depends on chaos engineering’s adoption and acceptance. However, he’s not going out on a limb; there’s clear VC interest in Gremlin. At the end of 2017 the company received their first round of funding - more than 7 million USD. It’s a cliche but money does talk - and in this instance it seems to be saying that this approach might change the way we think about building our software. Arguably, chaos engineering - and by extension Gremlin - is a response to other trends in software. “I’ve seen a lot of signals that this is the way the world’s going”, Fornaciari says. He’s referring here to broader trends like cloud and microservices. He explains that because microservices is all about modularity, and breaking aspects of your software infrastructure into smaller pieces “you end up with nodes in this network” which “adds network complexity.” Consequently, this additional complexity means there is more that can go wrong - it becomes more unreliable. Gremlin’s bid to democratize chaos engineering It’s important to note here that chaos engineering has been around for some time - it’s not a radically new methodology. But it’s largely been locked away in some of the world’s biggest tech companies, like Netflix and Amazon. Many of Gremlin’s leaders actually worked at those companies - Fornaciari has worked at Salesforce and Amazon, for example. “The main goal was to democratize chaos engineering… we’ve [the Gremlin team] done it at the bigger companies and we’re like you know what, everyone can benefit from this”. That is the essential point around chaos engineering. If it’s going to catch on in the mainstream tech world, it needs to be more accessible to different businesses. Fornaciari explains that many of Gremlin’s customers are larger organizations. These are companies for whom downtime is of utmost importance, where a site outage that lasts just an hour could cost thousands of dollars. That said, from a cultural perspective, many organizations find it difficult to adopt this sort of mindset. “Proving the value of something that doesn’t happen,” Fornaciari says, is one of the biggest challenges for Gremlin. This is particularly true when selling their tool. Pager pain: How Gremlin sells chaos engineering to customers This is how Gremlin does it: “We have three qualifying questions: do you measure your downtime? Do you have somebody who’s responsible for downtime? And do you actually have a dollar amount tied to it?” Presumably, for many organizations at least one answer to these questions is “no”. That’s why customer support is so important for Gremlin. “Customer success and developer advocacy are two of our biggest initiatives… I’ve told people as we’re recruiting them that half of our goal as a company is to educate people.” Gremlin’s challenges as a product and as a business reflect the wider difficulties of managing upwards. The tension between those ‘on the ground’ and those at a more senior and managerial level is one that Gremlin is acutely aware of. This is where a lot of push back comes from, Fornaciari explains: What we’ve seen so far is just push back from top down - like, why do we need this? We use the term pager pain to define the engineer on call - the closer you are to the ground the closer you are to the on call rotation and the more you feel those pains and the more you believe in this but as you raise up a couple of levels you maybe don’t feel that as much… if you don’t have that measure on uptime - unless someone is on the hook for that at a higher level there’s oftentimes a why do we need this, why are we going to spend money on breaking things. Pager pain is a nice concept - it captures the tension between different layers of management. It highlights the conflict between ‘what do we need?’ and ‘what can we do?’ Read next: Blockchain can solve tech's trust issues  Safety, simplicity and security To successfully sell Gremlin, the way the product is designed is everything. For that reason, the Gremlin team have three tenets built into their product: safety, security, simplicity. When you’ve got a “potentially dangerous tool,” as Fornaciari himself describes it, making sure things are safe and secure is absolutely essential. Arguably, the fact that chaos engineering is so hard to do well might be something that Gremlin can use to its advantage. “One thing we hear when we talk to companies about it is ‘well we’ll go build this ourselves’ and the fact is it’s a really hard thing to do, and a hard thing to do well.” Gremlin is walking on a bit of a tightrope. On the one hand chaos engineering is for everyone, but on the other it’s difficult and dangerous. It should be accessible, but not too accessible. “One of the reasons we don’t have a free offering is because we are a little worried about protecting our customers not doing any harm to people… I mean, this is essentially giving somebody a potentially dangerous tool.. If they’re not given the proper education then that could be a problem, right?” Gremlin aren’t the only chaos engineering product out there. As with any trend, there are plenty of software platforms and tools emerging for technologically forward thinking businesses. Fornaciari doesn’t see these as a threat - he’s confident, bullish even, about Gremlin’s place in the market. “There are a lot of tools out there that people can go and use but they really lack the safety and simplicity.” Alongside its philosophy of safety, security and simplicity, a big selling point, according to Fornaciari, is the experience and expertise that is built into Gremlin’s DNA. “We’ve got fifteen years of combined expertise in this space” he says. “Being the experts on it and having built it 3 or 4 times already in different big companies, it sort of gave us this leg up to go out there in the world.” But while Fornaciari is eager to assert Gremlin’s knowledge, there’s no trace of elitism - sharing knowledge is a core part of the product offering. “We actually built out customer success tooling so we can see if particular attacks fail for them we can actually proactively reach out and be like ‘hey we saw you were trying to do this, maybe you meant to do this’” Fornaciari explains. Controlled chaos: chaos engineering and the scientific method Control is central to Gremlin’s philosophy - it’s a combination of the team’s commitment to safety, security and simplicity. In fact, this element of control that distinguishes chaos engineering today, from what went before. Central to Gremlin’s mission to make chaos engineering accessible, is also redefining how it’s done. “If you’re familiar with the netflix chaos monkey mentality of randomly terminating services, well that’s a good start, but safety is really lacking. We talked more about this controlled chaos… this idea that you start fairly small with this small blast radius and then as you become more confident you grow it out and grow it out as opposed to just like ‘cool, let’s just chuck a grenade in here and see what happens.’” Fornaciari goes on to describe this ‘controlled chaos’ in a surprising way. “It’s much more like the scientific method actually. Applying that method to your infrastructure and your reliability in general.” This approach is essential if you’re going to do chaos engineering well. How to do chaos engineering effectively When I ask Fornaciari how engineering teams and businesses can do chaos engineering well he emphasizes the importance of starting with a hypothesis: “You need to have a hypothesis that you’re trying to prove.Throwing random chaos at something is fine - it’ll sort of surface some of the unknown unknowns for you. But really having a hypothesis that you’re trying to prove is the best way to get value out of this [chaos engineering].” If you’re going to take a scientific approach to testing your infrastructure using ‘chaos experiments’, managing scale is also incredibly important. Don’t run before you can walk is the message. “Keep it very small initially, then you start to grow the blast radius. You definitely want to make sure that you’re starting off with the smallest modicum that you can.” Given the potential dangers of throwing metaphorical gremlins into your system, starting where your comfortable makes a lot of sense. “Start in staging, start where your comfortable, build your confidence. Make sure your system behaves well in front of non-customer facing traffic before you go out to the world.” That said, Gremlin have had “some pretty bold customers” who go straight ahead and start running chaos experiments in production. “That was cool. It’s a little scary, but they were confident and they’ve been using Gremlin as part of their system ever since.” Chaos engineering requires confidence and control Ultimately, if chaos engineering is going to take off - as Fornaciari believes it will - engineers will need to be incredibly confident. That’s true on a number of levels. You need confidence that you’ll be able to handle a range of experiments and deploy them wisely. But you’ll also need confidence that you can manage the expectations of those in senior management. It’s not hard to see the value of chaos engineering. As Fornaciari says “if you prevent one outage one time, you’ve saved that money to pay for the tool to make sure it doesn’t happen again.” But it might be hard to find time for it. It might be hard to get buy in and investment in the tools you need to do it. Gremlin are certainly going to play an important part in helping engineers do that. But one of its biggest challenges - and perhaps one of its most noble missions too - is transforming a culture where people don’t really appreciate ‘pager pain’. If Fornaciari and Gremlin can help solve that, good luck to them. You can follow Matt Fornaciari on Twitter: @callmeforni
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Richard Gall
26 Sep 2018
4 min read
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Site reliability engineering: Nat Welch on what it is and why we need it [Interview]

Richard Gall
26 Sep 2018
4 min read
At a time when software systems are growing in complexity, and when the expectations and demands from users have never been more critical, it's easy to forget that just making things work can be a huge challenge. That's where site reliability engineering (SRE) comes in; it's one of the reasons we're starting to see it grow as a discipline and job role. The central philosophy behind site reliability engineering can be seen in trends like chaos engineering. As Gremlin CTO Matt Fornaciari said, speaking to us in June, "chaos engineering is simply part of the SRE toolkit." For site reliability engineers, software resilience isn't an optional extra - it's critical. In crude terms, downtime for a retail site means real monetary losses, but the example extends beyond that. Because people and software systems are so interdependent, SRE is a useful way for thinking about how we build software more broadly. To get to the heart of what site reliability engineering is, I spoke to Nat Welch, an SRE currently working at First Look Media, whose experience includes time at Google and Hillary Clinton's 2016 presidential campaign. Nat has just published a book with Packt called Real-World SRE. You can find it here. Follow Nat on Twitter: @icco What is site reliability engineering? Nat Welch: The idea [of site reliability engineering] is to write and modify software to improve the reliability of a website or system. As a term and field, it was founded by Google in the early 2000s, and has slowly spread across the rest of the industry. Having engineers dedicated to global system health and reliability, working with every layer of the business to improving reliability for systems. "By building teams of engineers focused exclusively on reliability, there can be someone arguing for and focusing on reliability in a way to improve the speed and efficiency of product teams." Why do we need site reliability engineering? Nat Welch: Customers get mad if your website is down. Engineers often were having trouble weighing system reliability work versus new feature work. Because of this, product feature work often takes priority, and reliability decisions are made by guess work. By building teams of engineers focused exclusively on reliability, there can be someone arguing for and focusing on reliability in a way to improve the speed and efficiency of product teams. Why do we need SRE now, in 2018? Nat Welch: Part of it is that people are finally starting to build systems more like how Google has been building for years (heavy use of containers, lots of services, heavily distributed). The other part is a marketing effort by Google so that they can make it easier to hire. What are the core responsibilities of an SRE? How do they sit within a team? Nat Welch: SRE is just a specialization of a developer. They sit on equal footing with the rest of the developers on the team, because the system is everyone's responsbility. But while some engineers will focus primarily on new features, SRE will primarily focus on system reliability. This does not mean either side does not work on the other (SRE often write features, product devs often write code to make the system more reliable, etc), it just means their primary focus when defining priorities is different. What are the biggest challenges for site reliability engineers? Nat Welch: Communication with everyone (product, finance, executive team, etc.), and focus - it's very easy to get lost in fire fighting. What are the 3 key skills you need to be a good SRE? Nat Welch: Communication skills, software development skills, system design skills. You need to be able to write code, review code, work with others, break large projects into small pieces and distribute the work among people, but you also need to be able to take a system (working or broken) and figure out how it is designed and how it works. Thanks Nat! Site reliability engineering, then, is a response to a broader change in the types of software infrastructure we are building and using today. It's certainly a role that offers a lot of scope for ambitious and curious developers interested in a range of problems in software development, from UX to security. If you want to learn more, take a look at Nat's book.
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article-image-listen-how-activestate-is-tackling-dependency-hell-by-providing-enterprise-level-support-for-open-source-programming-languages-podcast
Richard Gall
08 Oct 2019
2 min read
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Listen: How ActiveState is tackling "dependency hell" by providing enterprise-level support for open source programming languages [Podcast]

Richard Gall
08 Oct 2019
2 min read
"Open source back in the late nineties - and even throughout the 2000s - was really hard to use," ActiveState CEO Bart Copeland says. "Our job," he continues, "was to make it much easier for developers to use open source and much easier for enterprises to use open source." How does ActiveState work? But how does ActiveState actually do this? Copeland explains: "ActiveState is exactly like Red Hat. So what Red Hat did to Linux - providing enterprise-grade Linux distributions - ActiveState does for open source programming languages." Clearly ActiveState is an interesting product that's playing an important part in helping enterprises to better manage the widespread migration to open source technology. For the latest edition of the Packt Podcast we spoke to Copeland about ActiveState and the growth of open source over the last decade. We think you'll find what he has to say interesting... Listen: https://soundcloud.com/packt-podcasts/activestate-making-open-source-more-accessible-for-the-enterprise-interview-with-bart-copeland   Read next: Can a modified MIT ‘Hippocratic License’ to restrict misuse of open source software prompt a wave of ethical innovation in tech? Key quotes from Bart Copeland Copeland on the relationship between enterprise management and developers: "If you look at the enterprise… they want to make sure that it works and it doesn’t cause security threats and their in compliance with all the licenses. And the result is, due to the complexities of open source, management within the enterprise will often limit developers on what languages and what open source stacks they can use because the more stacks you have, the more complexity you have in an organization." Copeland on developer freedom: "A developer is a very technical and creative individual and they want to be able to use the right tools to build the right solution. And so if a developer is handcuffed to certain technology stacks, they may not be able to use the best technology to solve the problem." Learn more about ActiveState here.
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Richard Gall
13 Nov 2019
2 min read
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Listen: Herman Fung explains what its like to manage programmers and software engineers [Podcast]

Richard Gall
13 Nov 2019
2 min read
Management is a discipline that isn't short of coverage. In fact, it's probably fair to say that the world throws too much attention its way. This only serves to muddy the waters of management principles and make it hard to determine what really matters. To complicate things, technology is ripping up the rule book when it comes to processes and hierarchies. Programming and engineering are forcing management gurus to rethink what it means to 'manage' today. However, while the wealth of perspectives on modern management amount to a bit of a cacophony, looking specifically at what it means to be a manager in a world defined by software can be useful. That's why, in the latest episode of the Packt Podcast, we spoke to Herman Fung. Herman is someone with both development and management experience, and, following the publication of his book The Successful Software Manager earlier this year, he's been spending a lot of time seriously considering what it means to be a software manager. Listen to the podcast episode: https://soundcloud.com/packt-podcasts/what-does-it-mean-to-be-a-software-manager-herman-fung-explains Some of the topics covered in this episode include: How to approach software management if you haven't done it before The impact of Agile and DevOps What makes managing in the context of engineering and technology different from other domains The differences between leadership and management You can buy The Successful Software Manager from the Packt store as a print or eBook. Click here. Follow Herman on Twitter: @FUNG14
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article-image-red-badger-tech-director-viktor-charypar-talks-monorepos-lifelong-learning-and-the-challenges-facing-open-source-software-interview
Richard Gall
10 May 2019
7 min read
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Red Badger Tech Director Viktor Charypar talks monorepos, lifelong learning, and the challenges facing open source software [Interview]

Richard Gall
10 May 2019
7 min read
Back in February, Viktor Charypar, Tech Director at Red badger explained the benefits of using a monorepo. For many teams, especially those without the resources or a highly developed and well-supported engineering culture, the idea of a monorepo might sound a little strange - following on from this piece, I spoke to Viktor to get a little bit more detail on the benefits of a monorepo and why engineering teams should seriously consider using them. But I didn't just speak to him about monorepos - I was also interested in how Red Badger builds a forward thinking engineering culture that can empower its clients, and how the team embraces continuous learning to ensure everyone is on top of the trends and tools that are going to be impacting digital transformation in the future. So, let's take a look at what Viktor had to say... Why monorepos now? Richard Gall: Why a monorepo now? If you’re dealing with multiple microservices doesn’t it make sense to separate source code? Viktor Charypar: It would seem to make sense, but microservices architecture actually introduces a new level of complexity that needs to be managed, which monorepos make much easier. The main issue is in dependencies between the services and the contracts they agree to exchange data. If one side of the contract changes in an incompatible way without the other side adapting to that change, the system no longer works. This problem grows with the number of services in the system and so it’s especially prominent in microservices architectures. Managing each service’s source code in a separate repository makes it more difficult to understand its ties to the rest of the system. This forces you to adopt some kind of external versioning scheme, such as semantic versioning, to express which revisions of services work together as things change. These versions are decided by engineers manually as changes are made according to a set of rules, and then the dependent services are updated to refer to the latest version of the service they consume, when they are changed to be compatible. This is time-consuming and error-prone. In a monorepo, all the components of the system are versioned together and changes can be made across the system. This not only means an external versioning scheme is not required, but it also makes it easier to test and enforce contracts between services. Monorepos really come to their own when they are coupled with a Continuous Integration system aware of the dependencies between components in the repo. Given a change made by a developer and the knowledge of the dependency “graph”, we can deterministically decide which system components can be affected by the change and therefore need to be retested. It is then up to owners of each service to do a level of testing of their dependencies to make sure their behaviour didn’t change significantly enough to break their own functionality. All this is automated and can be executed without human intervention. Humans just make changes to the software and express expectations on their dependencies in terms of contracts and tests. Read next: Mozilla’s updated policies will ban extensions with obfuscated code Digital transformation challenges RG: What common problems are clients coming to you with? VC: In general, our clients recognise they need help with their digital product capabilities, i.e. delivering interesting propositions to their customers as digital products, typically websites and mobile apps. In large enterprise companies, this ability is generally predicated on going through a digital transformation - adopting agile delivery methods, breaking down functional silos and working in cross-discipline, vertically aligned teams that can decide things quickly and adapt to how customers respond to their product offering. Our clients typically come to us with one of a few problems ranging from needing help with product strategy, i.e. what to offer their customers and how to find which of the many ideas have a market fit. Through knowing what to do but struggling to deliver it at pace, all the way to already having a digital product offering, but one which doesn’t perform as expected. Either from the perspective of customer behaviour (e.g. low conversion rate) or from a technical quality perspective, i.e. the website is unstable, struggles under high load, there are long outages, etc. While our strength is traditionally in fast product delivery and quality, we can help across the board, from product strategy to what we call empower and embed - demonstrating how to deliver digital products quickly, sustainably and with high quality, helping to build internal capability and then handing over to them. Essentially we want to help our clients build sustainable businesses. Read next: Linux forms Urban Computing Foundation: Set of open source tools to build autonomous vehicles and smart infrastructure Learning and assessing new software and tools RG: How do you stay on top of new tools? Do you have a learning culture at Red Badger? VC: We absolutely do, from simple day to day things like all engineers being encouraged to pair program to learn from each other or everyone in the company having a yearly training budget as one of the benefits, to doing things like a yearly internal mini conference called Tech Lab for all the engineers to get together and share latest learnings and general experience from projects. We have actually recently published a report which started with an activity at the last Tech Lab, which answers a lot of the questions above. It’s available on our website here (and we’ll also follow it with a series of events). We also run a few regular meetups in London, the biggest being the London React Meetup, which we’ve been hosting regularly for about four years. RG: How do you assess tools? VC: There are a few things we generally look at. The first is obviously experimenting with the tool to work out what it does and how. We’re in a privileged position of starting new projects, often greenfield ones, fairly regularly. We typically use about 80% of tools we know and trust and about 20% of new ones, which we want to try out “in anger” and learn about. We also look at who is behind these tools, which are generally open source, and whether there is momentum behind them and support from the community. Open source software typically goes through a period of rapid innovation and competition in a certain area and then, eventually, the community settles on a few options that work the best and fit the different problems people are trying to solve. The future of open source - is it sustainable? RG: How do you see the future of open source - is it sustainable on its current model? VC: That’s an interesting thing to think about! It seems like the open source model is widely misunderstood as software being built by dedicated developers in their free time. But in reality, most large, popular open source projects are backed by large software companies and people maintain them as their day job - for example, Linux, Kubernetes, React. Even the web standards are set by standard bodies comprised of professionals supported by the major browser vendors. I think the model with a sole maintainer working on something in their spare time doesn’t really work if their project gets very popular and the demand on their time grows. We all know how people tend to behave on the internet and software industry is no exception, so maintainers who do it as a hobby are at a pretty high risk of burning out. For the major open source projects, this seems to be more of an exception, as they are typically maintained by a team of people employed by a company invested in the project. The sponsor benefits from the community contributions and, if the project gets popular, from controlling the direction of a de facto standard and the community benefits from someone else doing the lion’s share of the work. I look at it as being similar to science, where different people publicly contribute to push the boundaries of knowledge, just because pooling resources makes more sense and doesn’t stop any individual contributor from profiting on the results. In that sense, I think it’s a pretty sustainable model and leads to better quality, more versatile software.
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