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Raspberry Pi Gaming - Second Edition

More Information
Learn
  • Program games utilizing the Scratch language
  • Install multiple operating systems
  • Set up your Raspberry Pi computer
  • Install and configure game system emulators
  • Control your Minecraft world with the Python programming language
  • Explore different kinds of joysticks, controllers, game pads, and other input devices
  • Install applications in Linux
About

This book teaches you how to hook up your Raspberry Pi computer, install different games from a variety of genres, and set up emulators so you can play hundreds of classic arcade and console games. Moreover, you will also learn how to design, create, and play video games that you create from scratch.

After learning how to set up a Raspberry Pi, you will begin by creating your own version of Flappy Bird and a clone of the classic game Pong in the Scratch programming language. You will also be guided through the installation process for a wide range of gaming operating systems, such as PiPlay, RetroPie, and ChameleonPi for the Raspberry Pi. Furthermore, you will discover in-depth details about emulators that recreate classic 80s arcade games to consoles that many grew up with.

You will also learn more about installing games through Linux repositories, setting up controllers, programming pieces of your Minecraft world, and troubleshooting various issues that can crop up with your Raspberry Pi.

Features
  • Program your very own video game on the Raspberry Pi using the Scratch programming language
  • Install and manage your Raspberry Pi
  • Set up your Raspberry Pi to play hundreds of retro and classic games
Page Count 140
Course Length 4 hours 12 minutes
ISBN9781784399337
Date Of Publication 20 Feb 2015

Authors

Shea Silverman

Shea Silverman has been using computers since he was two years old. He has always been drawn to technology, video games, education, and the public sector. He is an employee at the Center for Distributed Learning at UCF, where he spends his time researching and developing new ways to enhance online learning. He is a member of the Orlando makerspace FamiLAB and an alumni of the University of Central Florida. His article entitled Hacking, Learning, and the Raspberry Pi was published in 2600: The Hacker Quarterly, he was a technical reviewer for Raspberry Pi Networking Cookbook, Packt Publishing, and is the author of Raspberry Pi Gaming, Packt Publishing.

You can find more information about him at http://www.sheasilverman.com.