Torque 3D Game Development Cookbook
Want this title & more?
Subscribe to PacktLib
About This Book
- Clear step-by-step instruction and practical examples to advance your understanding of Torque 3D and all of its sub-systems
- Explore essential topics such as graphics, sound, networking and user input
- Helpful tips and techniques to increase the potential of your Torque 3D games
Who This Book Is For
The book is written for professional and indie game developers that have basic knowledge of TorqueScript, are acquainted with Torque 3D’s built-in tools, and wish to take their skills to the next level. Having gone through the comprehensive Torque 3D 1.2 FPS game tutorial on the GarageGames website (or its equivalent) is assumed.