Lua Game Development Cookbook

Over 70 recipes that will help you master the elements and best practices required to build a modern game engine using Lua

Lua Game Development Cookbook

Mário Kašuba

Over 70 recipes that will help you master the elements and best practices required to build a modern game engine using Lua
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Book Details

ISBN 139781849515504
Paperback360 pages

Book Description

The Lua language allows developers to create everything from simple to advanced applications and to create the games they want. Creating a good game is an art, and using the right tools and knowledge is essential in making game development easier.

This book will guide you through each part of building your game engine and will help you understand how computer games are built. The book starts with simple game concepts used mainly in 2D side-scroller games, and moves on to advanced 3D games. Plus, the scripting capabilities of the Lua language give you full control over game.

By the end of this book, you will have learned all about the components that go into a game, created a game, and solved the problems that may arise along the way.

Table of Contents

What You Will Learn

  • Set up OpenGL graphics along with GLSL shaders
  • Use lighting and graphical effects
  • Create animated game characters using Box2D library
  • Load and use textures, fonts, and 3D models
  • Design and implement a graphical user interface
  • Integrate simple Artificial Intelligence for pathfinding
  • Implement networking support
  • Use data structures in programming

Authors

Table of Contents

Book Details

ISBN 139781849515504
Paperback360 pages
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