Android NDK Game Development Cookbook
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About This Book
- Tips and tricks for developing and debugging mobile games on your desktop
- Enhance your applications by writing multithreaded code for audio playback, network access, and asynchronous resource loading
- Enhance your game development skills by using modern OpenGL ES and develop applications without using an IDE
- Features two ready-to-run Android games
Who This Book Is For
If you are a C++ developer who wants to jump into the world of Android game development and who wants to use the power of existing C++ libraries in your existing Android Java applications, then this book is for you. You need to have basic knowledge of C or C++ including pointer manipulation, multithreading, and object-oriented programming concepts as well as some experience developing applications without using an IDE.